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Game at Launch, What is in? What is Out? - Updated 08/2014 ( 2 3 4 5 6 7 8 9 10 11 ) (214)
About the Developer Questions category (1)
Ability to export cars already in development in campaign mode (1)
Superchargers (Unreal 4 engine 2018) (6)
Fiddling with a gearbox's individual gear ratios ( 2 3 ) (59)
BeamNG.drive Test Case (2)
Question about future features / data points in car design (3)
Export to GTA V (4)
Two cars in photo mode? (6)
UE4 Automation Project couldn't be generated (5)
This car is too old to import? (6)
Flathead engine (4 & 6 & 8cyl cyl) ( 2 ) (27)
Test Driver Short Shifting? (2)
Broken Markets for Sandbox (2)
Reliability Changes (2)
Import folder not in my game files (2)
Engineering time (2)
Is the '75 911 body engine bay correctly sized? (6)
Weight difference between Automation and BeamNG drive (7)
Where Are You For The Steam Awards? (3)
Change Colour of Engine Header Caps (4)
Multiple Factories per Plot (2)
Question on light bulbs and surfaces (3)
GlowMaps in BeamNg (2)
Creating Interiors (9)
Exporting cars to other softwares (Dev Questions, etc) (SOLVED) (7)
Intake Options (5)
Scrub radius and wheel offset (1)
Vehicle body's My suggestion (4)
0/2 Seats? (4)