Alright. So, with the devs sorting out the Light Campaign V4 patch and the game switching to Unreal Engine version 4.24, meaning all current mods will not work, tye uncertainty of when it will switch from openbeta to stable has led me to decide whether or not I should postpone the challenge until such a time arises.
I am also considering the posibility of redoing the theme due to the fact that most of the bodies that I will accept are mods, and postponing until LCV4 will break them entirely.
In terms of current entries, I currently only have 6 valid entries (DMed .car file and image post in thread). This is a lot less than I was expecting and it seems like it would be incredibly barren if I continue with the current deadline anyway.
Below is a poll for people to decide whether or not I should postpone it or not. This may mean allowing resubmissions to allow people to create vanilla versions as with the game switching to a new engine, mods will not work.
- Postpone until LCV4 goes stable. Continue with current theme. Allow resubs for vanilla submissions.
- Postpone. Redo the challenge with an entirely new theme.
- Postpone to gain more entrants. Continue with current ruleset.
- Continue without any changes.
The poll has now closed.
With the results now in, the majority want me to postpone the challenge until LCV4 releases and redo the ruleset and theme.
The thread will thusly be closed and removed at the end of the day (GMT), giving people time to add extra discussion. This will allow me time to think up a new theme for this round within the time until the devs release LCV4 to the stable public release branch.
While this has been an interesting ruleset, the variety was not there. I was expecting people to choose more than just vans for this, and while there wasn’t many entries, the vast majority were vans.
I will NOT be quitting judging ADC 2, no matter how long the devs take to release LCV4 to the public branch.
I’m sorry to those who entered, but I feel this is the appropriate course of action to take with the current situation of the game.