When I started a campaign (1946) with headquarters in Archana and I tried to design some relatively cheap car for Familiy/Fun/Commuter markets I noticed I think a bug with how the desirability scores are calculated for budget categories (or I don’t understand what’s happening).
Basically I was scoring solid 120%-180% desirability with 50%-80% affordability for the main markets (Familiy/Fun/Commuter), but 300% or more desirability, with 5%-10% affordability for the budget markets. Is it a bug or a feature? In other countries I had an impression that when affordability starts dropping it drags the desirability along, which kind of makes sense and cleans up the UI. In this case, it was messing with a lot of UI things:
- top 4 markets were polluted
- in the summary “markets” tab, I even couldn’t read some of the markets that I was aiming for, as they were scoring so low (“130”) compared to the budget markets, that it was grayed out.
- financial forecast was showing desirability over the years of the highest scoring market (~360%)