Are some BeamNG exports broken?

I have a body that wanders across the road at high speeds no matter what I do (Downforce, suspension, tyres, etc). It also never reaches it’s Automation top speed. In fact it’s not just a tiny amount either, it’s off by 50 Km/H or more and accelerates slowly as if someone stole half it’s power at high speeds. I’ve come to the conclusion that the body is broken, because it sure as hell is broken in Automation (In a good way, it’s overpowered) but doesn’t translate well to BeamNG.

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For one thing, the two games calculate downforce and drag differently, so cars having different speeds in the two different games is normal and to a degree expected.

Incidentally what body is this?

Diablo body (Lowest drag in the game afaik). You can get it to go 400+ Km/H with sub-500 HP if you leave it stock with no added downforce and +15 Aero quality.

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