Not really going to make a kei car, but I was thinking about making a car with less than 1200cc of displacement.
Here’s a concern: if you make a tiny displacement car that meets the p/w requirements, how minmaxed would it have to be? As if the car couldn’t be modded to reach modded p/w due to significant starting tuning, it hampers competition.
Elaborate on what you mean by “how minmaxed would it have to be.”
Not minmaxed at all. Power needed to be usable is directly proportional to the weight of the car.
Edit: Since I’m filling the thread at this point, I’ll just edit this message and tag the people I’m responding to. Anyways, the mini was a perfectly usable car, and it had a pushrod 4 cylinder with engines starting at just 806cc.
I feel like minmaxing in this case is more going to be about the equipment, rather than the tuning. As if you’re putting all the best things on the car to utterly maximize efficiency, like a double-cam 4V fuel-injected American hatchback with 315mm rear, 255mm front tires and only basic seats with no safety or entertainment, the likes.
If it’s built like a touring car just to meet p/w minimum, then whoever gets it has no room to modify it to be competitive.
Read the rules again. Very carefully.
Hint: look under “Builder’s rules.”
Read the word “like”.
An original mini is crazy barebones internally and Alfa made a twin supercharger 1.6l making 220hp that was in a production vehicle. There’s precedent for production road cars in this era being pretty race car (while still race legal).
An original Mini is fine.
The Alfa Romeo GTA-SA “was a very rare racing car,” according to Wikipedia. This competition is not about racing cars, or cars derived from racing cars. It’s about taking stock vehicles and modifying them from the ground up. Anything that’s built like a touring car or anything else is still a high performance sports car or homologated car, and the rules for these are under Builder rules.
Yet another reason super low displacement isn’t viable. I can’t see a super low capacity car not having to be racing car like on the road.
Since I’m planning on lowering displacement limits, you can expect a minimum of at least 997cc and a maximum of likely 2500cc.
Don’t know exactly what you mean, but it must resemble a sedan and the body variant must designate itself as a sedan as well, meaning no four-door coupe nonsense.
I’m presuming this is going to be Automation track times?
Also, “condition” seems very ambiguous.
I take it turbos are banned?
Because I’m very temped to make a car that just needs you to dump more fuel into it and crank up the boost
A minor question, but is rallye decoration desired? Number backgrounds, some additional lights, modern wheels/alloys possibly even? The cars are old, but I don’t know if their running condition can be modernized in ways that aren’t the engine or trim (besides those alloys, potentially)?
I already have my entrant ready, engine size adjusted to fit the theoretical new minimum, so at this point it’s all I can still consider.
Yes, I won’t go too in-depth as to why but they are banned even as a modification.
Additional lights etc would be desired for modifications. But for the cars being auctioned, its best to leave them stock.
Lastly, I feel this one is important;
Since going anything other than sports tires is a stupid idea in a performance-oriented challenge, is that considered min-maxing? If you have, say, a small passenger car with sports tires?
looking at A9X Torana
Don’t think so…
If its the stock car that is to be auctioned, yes. But if they’re going to be a modification for those who bought a car, no.
Perhaps, instead of trying to figure out a set of rules that encompass every car you are looking for, maybe you could create three (or so) classes for cars to fall into, based on vehicle weight. That way, you could include cars like a Mini in one class, and those “abysmal American hatchbacks” can fall into another category. Just a thought.