I´ve run recently into a problem when exporting cars from Automation to BeamNG: If I place ANY wing on ANY car, it creates so much downforce in BeamNG that it wont even let me drive around a corner in higher speeds. Cars get extreme understeer above a certain speed (depends on the car, ~60mph/100kph).
Solution is not to use any wings on my cars but I actually want to use them both for design aswell as useful downforce. But the current downforce is just too much and makes most wings unusable, at least for me so far.
Anyone else noticed something like that?
Ok I am currently testing on one car (uses the Pantera Body) and its not just the wing. The graph in Automation suggests heavy oversteer. Driven in BeamNG the car does massive understeer, up to a point where it wont even drive arounda corner.