48 hours left till the deadline!
Thanks all who have submitted their entries already.
Thanks all who have submitted their entries already.
The Hudson Motor Car Company’s in-house tuning specialists at Hudson Performance Specialties submit their entry into Herr Gottfrid’s challenge: The 2020 VW Golf “Blackout”.
Attached are a selection of notable excerpts from the formal HPS proposal sent to the client earlier this week…
Retro looks meet modern comforts when you take a seat inside the Blackout. Though the Sporty interior may be lightweight, it is by no means light on quality. You’ll be greeted by an expanse of Charcoal Gray Alcantara fabric throughout the car, accented with real brushed aluminum fixtures and trim.
HPS sought to preserve the original Golf aesthetic by retaining the panel-style door cards and integrated arm rests, albeit reupholstered to match the rest of the interior. However, the manual windows and door locks have been replaced with modern electronics - you’ll find the controls on the center console just above the head unit for the Six-Speaker Panasonic sound system and the controls for the newly overhauled HVAC system.
Above them, centered in the dashboard proper, you’ll find a massive 11.6" touch-screen interface, canted slightly towards the driver’s position for ease of access. From this screen, the driver is capable of managing car audio and navigation, as well as controlling other settings such as the fully configurable RGB interior lighting, dash display configuration, and managing drivetrain stability control settings.
The Pièce De Résistance of the pilot’s position, though, is the fully configurable 13.7" digital dash and linked Heads-Up Display. By changing preset modes through the central touch interface, the driver can change everything on the dash - from the information displayed, to the location of different elements, to the contents of the HUD, and even the color of individual display elements. A number of presets are included with the system (Cruise, Performance, Track, etc.), as well as the capability for the owner to program additional presets to suit their needs.
Continuing through the remainder of the car, up to three passengers will find themselves in the same bolstered Sport-Comfort seats as the driver. Both driver and front passenger seats move forward with the touch of a button to allow passengers into the rear seats, which - surprisingly for a car of this size - offer more leg-room that is afforded on most international flights! Or, if you’re needing to haul something bulky instead of hauling friends and family, the rear seats fold fully flat, allowing you to make full use of the rear hatch and cargo area.
The staff at HPS have fond memories of the original Golf when it was first imported from Germany. They were enthusiastic to take on this project, and hoped that, with their design, they could capture the simplicity and accessibility of the Mk1 Golf without restraining it to its 1970s roots. Their goal was to repackage everything that made the original Golf great into a sleeker, more modern package, while honoring the retro inspiration of the original.
-The 5/15% Fixture Penalty is NOT APPLICABLE. All fixtures installed by HPS either A) make use of pre-existing mounting points, or B) can be installed and removed without significant modification to the original body or frame, eliminating the prospect of damaging original vintage componentry.
The middle name of HPS is Performance, and one of the first things our engineering team recognized was that, stout and venerable as it may be, the original powerplant of the Mk1 Golf was simply not up to the task of moving a modern daily driver without some major modifications. Luckily, the original VW engineers had left a marvelous canvas to work with - the cast block and internals were expected to be very receptive to forced induction, and the design had remained similar enough over the decades since its first iteration that many suitable aftermarket upgrades were available. The primary aim of our engineering team was to provide the beating heart for this inspired restomod, capable of serving as well on the commute to work as on a jaunt on the Nürburgring.
-The 10% Major Engine Swap Penalty is NOT APPLICABLE, HOWEVER, the 5% Minor Engine Overhaul Penalty IS applicable. HPS proposes re-using the 1.6L VW Cast Iron Inline-4 block and bottom-end components (the extant cast Block, Crank, Connecting Rods, and Pistons will be inspected for damage, repaired if necessary, and returned to the motor). The archaic Push-Rod head will be replaced with a modern 16-Valve Dual Overhead Cam arrangement with Variable Valve Technology which permits maximum power and economy while reducing friction and emissions. The addition of an off-the-shelf 3735 Precision Turbo and compact intercooler further increases the potential of the stout VW block. Perhaps most obviously, the engine will benefit from a modern Direct Electronic Fuel Injection system and breathe more easily through an upgraded performance air intake. Despite these upgrades, the motor still runs on 91-RON gasoline, available inexpensively wherever your travels may take you. It doesn’t need to refuel often, either, with the addition of Turbocharging allowing the Blackout to achieve over 31 MPG in official test procedures.
-The addition of Electronic Stability Control and an All-Wheel Drive system contributes an element of predictability that is a welcome addition when paired with the upgraded power and torque output that comes with a Forced Induction engine. Coupled to a Six-Speed manual gearbox, the Blackout is designed to extract the maximum possible Smiles per gallon. Proving that you don’t need to be in a hard-core race car to enjoy driving enthusiastically, nor that driving in comfort makes driving boring, the Blackout provides the best of both worlds with a distilled, pure driving experience.
In an effort to provide a brief summary as to the HPS Blackout’s suitability for Herr Gottfrid’s needs, HPS has appended a section to their proposal highlighting how their design meets all of the client’s critical needs.
Stats In Brief:
Introducing, for consideration… Bespoke Restorations and Modifications, with the BRM Golf Hyperion.
The Hyperion takes its basis from the original golf, but the end result is anything but a regular, mass-produced car. A cursorary glance from the front will review a handful of things…
Next to this custom badge, we can see the redesigned front-light cluster. The indicators have been moved up into the headlights, and a modern series of LEDs has been put in place behind some diffusion glass. The headlights maintain the classic circular form, but have been redesigned with much more modern and efficient technology and mounted in a sleeker carbon shell.
Progressing to the rear, we can see the same sort of styling philosophy has been continued on the rear. The trim is once more carbon fiber. The taillights are an unmistakably modern nod to the classic Golf, maintaining the rectangular form but with a sleek, LED-fillled design. Astute viewers of this image may be able to spot one more clue as to the vehicle’s nature…
BRM has worked tirelessly to perfect the car, although that comes with a price. The original panels and chassis has been kept - but everything else is bespoke and brand new. The first step is the afforementioned V10. The new engine is a rather diminutive 2.16L V10 turbo, tuned for smoothness and reliability. Despite producing “almost triple” the power of the original, the engine is as silent as a cloud - even quieter than the original, thanks to using two reverse-flow mufflers in addition to the turbocharger. This silky V10 is mated to a sequential 7-speed gearbox, and even an all-wheel-drive system. The car has zero wheelspin, providing an easy driving experience; the sequential gearbox gives the feeling of sport, without the intensiveness of a full H-pattern shifter.
This all wheel drive system was incompatible with the original torsion beams, prompting a complete redesign; the front now uses Double Wishbone-based independent suspension, while the rear uses a complex Multilink system. With this new suspension comes new hydropneumatic springs, and active swaybars. The wheels are much larger too, with carbon fiber rims to boot. All this power and grip necessitates newer (and far larger) disc brakes. The interior is where the real magic happens. The four seats are laboriously hand-made from coloured leather, and the carbon fiber dashboard contains the latest and greatest in heads-up displays.
The end result is quite a far cry from the original golf. Costing 61,000 dollars and weighing in at over 1.8 tonnes, all of these hyper-advanced systems have come at quite the cost. The car just barely scrapes under the 10L/100km fuel requirement, and all of the comfort in the world makes the car quite challenging to push for laptimes. At the end of the day, however? This is a car more prestigious than any Rolls-Royce.
Hi! Can I enter?
Of course, everyone is welcome! You have a little over 12 hours to submit a car file to me and put an ad on this thread.
Btw, how do I change the main car’s year? It’s locked
From the “how to” in the ruleset in the OP:
I did that, still doesn’t work
I’m sure you’re missing a step, or cloning the Trim or Variant instead of the Model or Family. Here’s the graphical explanation:
Make sure you’re cloning the Model (click on the Model, not the Trim):
Similarly, clone the Family (click on the Family, not the Variant):
Next open up the cloned Model’s Trim you want to edit, and select “Existing Engine”:
And voila, you have an engine you can change completely.
EDIT: If you did it wrong and only cloned the model, the trim, or the variant, then you will not be able to change the engine block:
If you did it right, you’ll see that both the Car and Engine are the new clones, and you’ll be able to change everything:
Still locked - idk if there’s anything else I can do about it
Then I’m at a bit of a loss why you wouldn’t be able to change the years. Are you sure you’re in the right tabs? You can change the main Model year only in the “Model Body” and “Chassis” tabs (to the left of the blue engine designer tabs), not in the Car Trim Designer tabs, which are to the right of the Engine Designer Tabs. And you can change the engine Family year in the blue Family tab.
A proposal for the Golf restomod project by Magari:
The reimagined 2020 Golf GTZ has a simple, durable aesthetic, designed to wear well. The clearcoated steel is cheap to maintain and looks awesome.
The reimagined 2020 Golf GTZ has safety, reliability and usability down to a T. It fits well in small parking spaces, has advanced airbag technology, and can seat 5 comfortably. Its rad, reimagined but not overcomplicated late 70s/early 80s style interior will be a fun, enjoyable place to spend time, with no distracting (and hard to use while driving) screens getting between you and the open road.
The reimagined 2020 Golf GTZ is also sweet to drive. It has a naturally-aspirated straight 5 replacing the original engine that revs to 9000rpm and sounds great. It has sport suspension. A manual transmission. It handles like a dream. This is the restomod car enthusiasts all over the world have been craving.
Friendly. Fun. Smart. The reimagined 2020 Golf GTZ proposal from Magari.
This weekend Nathaniel had a different mission. Nathaniel woke early in the morning, eager to check his email and see the retromod proposals for his Golfs. He was curious to see what the most famous design houses had cooked up for his consideration. He brewed a hot cup of coffee, put on his favourite music, and sat down to check the proposals. He noticed eight submissions in his inbox…
“Hmm, that’s not a lot. Maybe I’m missing a few?” – he thought.
After checking his junk folder he found another proposal, bringing the total to nine proposals he had to judge. He decided to look at the stats first to make sure the proposals meet his most basic requirements, and eliminate from further consideration those that didn’t make the cut. But because there weren’t many, he did take a good look at all of them… maybe there is something interesting in one of the rejected ones anyway. The line-up:
Due to the low number of submissions, the two rounds of judging are compressed into a single round, separating only the insta-bins and the finalists. Yes, if you submitted a legal car, you are in the finals. I have also chosen to give a more in-depth review of the binned cars for your enjoyment.
I will absolutely be willing to take over the next round of the championship. Let me start work on it…
Edit: Oh, and because I suck at car design… Anyone interested in styling?
Maybe you could do a resto mod on the car from someone else’s lore cars instead of a real world one. So for example I would give you a car from one of my brands and then you send that to the participants for them to modify and you judge it
I have no objection about the results.
However, sometimes I feel like there is a lack of consistency in the Automationverse. In an earlier competition, I did as I usually do, sports seats, steering wheel etc. = sports interior, but I had to change it to not get a bin since I was told that “it is only interiors like those in super sports cars that will classify as sports, not sporty seats in a family car”. Now when I kept the interior as “standard” it was the wrong choice in this hosts opinion. And I am not objecting about any of the opinions but I guess that you still can understand why it feels kind of hopeless in a way?
Sometimes I feel like if the game should need sort of an in between choice for more “sporty” regular cars, that should reflect the changes between, for example Golf CL and Golf GTi, or Saab 9000i and Saab 9000 Aero, without being a full blown sports car interior.
By the way, I give the MD turbo +0.5 points extra since it reminds me of the Matchbox Golf I had as a kid…
Allright, as promised a little epilogue/retrospect.
General thoughts about ARM competition:
The idea for this competition popped into my head during a car show a while ago. There were all kinds of classic cars presented in various stages of decomposition and restoration. There were also several cars of the same model and era, but restomodded with different philosophies - some were very mildly updated, but some where radically changed and the originals were only recognizable by their general shape. I realize that this is not to everyone’s taste, but it made me think - what about a competition for Automation where everyone can let their creativity fly and reimagine classic cars? There are so many talented designers and tuners on this forum who probably have thought at some point in their life: “if Car X could only look this way or that… if only I could have been on the design team for Car Y…” - so I thought there is bound to be a few gems submitted for whatever “original” is thrown at the community. So the idea for ARM was born.
As for the implementation, I now realize that the unusual format and restrictions to a single body and general “look” for each round causes some hesitation for long-time challenge participants, who are used to generally being able to choose a body themselves and go wild. This is fair and the challenge format may not be to everyone’s liking and that’s OK. That said, there does seem to be interest from at least a few to keep this going, which is great to see.
Another issue that this first round uncovered is of a technical nature. The model and family both have to be cloned successfully, and the cloned engine put in the cloned car… these steps were not correctly followed by many participants. This, then, results in a much harder judging process, because the cars have to be imported one by one by the judge, lest they overwrite each other. This round I did not penalize anyone for not cloning - only for not setting the year ahead, but in the future this might change to make it more user friendly for all. Or maybe we can come up with a better way to do it. Maybe the cloning process will simply become more second nature with a bit of practice and fewer issues will be encountered in the next rounds.
@mart1n2005 brings up a good point which I think has also been mentioned on Discourse - to allow lore cars to be restomodded. I am not really following the lore side of the forum, but am aware that many people are very invested in their lore companies/cars. I am very open to this idea, especially if it draws more people into the series. So yes, the host of the round could propose one of their lore cars to be modded - provided that they also explain some of the lore behind the car for context. Whether it has to be the host’s own lore car, or they can also use someone else’s lore car can be up for debate. I’m leaning toward only own lore cars, but we can put this up for a vote - maybe I’m in the minority.
Thoughts on this particular round:
Overall I think it was a fairly successful first round of what will hopefully become a regular series. There weren’t too many submissions, but that’s understandable due to the nature of the competition, its novelty, and the ongoing other competitions currently (ahem… BRC ). I perhaps could’ve also made things clearer to encourage more participation. In general people seemed to have the impression that major changes to the car were not OK, resulting in some not participating at all. Indeed, the people who participated were hesitant to make major changes to the original car, so the “new” label for aesthetics wasn’t even used and there was still a lot of headroom for aesthetics if people had ventured out of the box. Again, I think this was my mistake, I should’ve been clearer on the scoring system.
As for the actual scoring, here are all the participants who submitted, as if all the cars were legal:
Before the round I tested my spreadsheet with 15 builds to see how various things would affect the results. Here are these builds pitted against the submitted cars… the weighted average makes it all a lot more interesting and fluid as variance increases with more cars in the line-up (notice how this round’s winner is pushed to second place as the field widens and different stats become inflated or suppressed?) Note that for my test cars I set the aesthetics defaults to 40 for original, 60 for retro, and 80 for new - values I though would be about the mean based on my experience with the designs floating around on this server.
Well, I’m looking forward to the next Chapter in the ARM universe
Yes, you do have a point here. The impression I got was that “changes to the design will be penalized pretty much, so they better really be worth it if you are going to implement them”. Not that it changed my design, since most of my time has gone into judging the 4wd challenge, I went for a simple approach anyway, but I guess more people may have been thinking like me.
But overall, this was a really fun idea and a great start of this challenge, and I hope that it will keep living on like the CSR etc. in the future since restomodded classic cars are one of my main passions here in life.
Ha! And I kinda half-assed my 4wd submission because of… this. Wait, I shouldn’t have said that, not before judging is finished… whoops.