When I try to launch the game in full-screen, I get the opening graphic, then a CTD with no error message.
When I press “Multiplayer” in the menu, the game hanges for 3-5 seconds then CTD with no error message.
I can not find a Error Log, so it is a little bothersome because I do not know what the issue or cause is.
[quote=“Spock”]It looks like there is an Problem with the Engine Size Calculation
I made nice looking car. But if i made the Engine it was too big.
But it was only an 500ccm 4 cylinder Engine… Still to big [/quote]
Which car body, which drive type and which engine layout?[/quote]
I’ve had this issue with the 80s mid engine car if you wanted a longitudinal layout. But speaking of this I think the models are WAY To small in scale to the body of the cars as well. Might just be me though.
Nah, they are not really small, it’s just that there is no stuff around them as you’d have in a real engine bay as all the other parts are not modeled. So it looks small, yes.
Complaining about the engine bay size for small car mid-longitudinal layouts is like complaining that the baguette doesn’t fit in your mouth transversely. Try using mid-transverse for that car instead, that’s the only reasonable way around.
There’s a small bug near the mirror and it extends along with the fender(or at least that’s what google translate says it is called)
Also i managed to bug the command console:I wasnt sure if you need the " in screenshot command and at first i used the command without it.when i opened the command console again it said something with"a nil value" at the end.When i tried to write it again with " it thought that 9 is 0,8 is 9 and " is a h
I’ve got one bug report and one suggestion here.
The bug is that engine name is back to default one when you close the engine editor and goes into it again and try to revise the engine you’ve created.
and the suggestion one is that in the test track mode, engine and exhaust sounds are too small even though I removed all the exhausts (which means all “none” setting for exhausts).
Ok, the update is really awesome! now engine name is fixed to the name given by authors, and I understand the game is getting better and better steadly, keep up the good work, devs!
On the other hand, the game is still glitching sadlly.
Here are 2 bugs still remains from the earlier versions.
1.Almost any kind of turbocharged engine can’t revise without popping up lua error dialogue like the picture below (this time I made pretty much ordinary 2000cc I4 turbo engine which outputs 310hps ).
I’m on newest Update (1413) and still got one bug that brings me back on my Desktop when I try to click a Tab at the bottom of the engine designer. So it minimizes Automation window. After that I’m not able to return to the game because the content of the Automation window is invisible. I can hear the sound of button’s when I click inside of the invisible window.
In “Trim” section you can observe that engine power is dropped by 25% somehow (see attached screens)
Expected:
Car stats are persisted.
My comment:
All kind of cars are “suffer” from such bug, but it’s easier to reproduce it on “top” cars.
Engines are suffering from such bug as well: some engines drop power after user reopens them for edit.
Rear Double Wishbone/Multilink Suspension with Ladder Chassis (black stripes).
Rear-Wheel Drive Torsion Beam axle bug (when changed from Longitudinal Front to Transverse Front, designed a car but not tested).
Rear Tire Glitch with Torsion Beam Suspension (with large wheel diameter).
70s 2-Door Coupe (not Muscle Body) Exhaust bug (Sedan Body not affected).