… that I think I made a strategic error in making a Soviet style long-termer, hahaha!
If you hadn’t done it, I would have at least considered it.
But the downside of the current sandbox is, it doesn’t take into account things like worker exploitation wages, production engineering (reliability slider etc. but also development time), factory configuration (automation, tooling, QA slider), long written off development costs etc. … and live rear axles have actually a quite high material cost compared to the cheaper independent suspension stuff. In campaign, I easily sold my Archanan long-termer for around 7-8k in the 90s iirc while still making a healthy profit.
At least the roast will be nice, I guess.
Now, on an unrelated note:
(Yes, this is essentially a campaign car, but with a few additional touches for this challenge (e.g. some basic interior and a few engineering fixes to remove campaign cheese). Didn’t sell this one in the campaign until the later 90s due to development time, but anyway…)