If any of you know the old Finnish shareware game Rally Sport, well, I just started a project in Unity that is going to be similar to that. So it’s going to have 70s and 80s rally cars (fictional ones in my game but heavily inspired by real ones) and it’s 3d but from a weird far away tilted birds’ eye view (because then I don’t have to make super detailed 3d models but can still have interesting track geometry with elevation changes and jumps).
Here’s a short video of driving in it
- For some reason I can’t get it to work properly with rear wheel drive, so the car is all wheel drive, which is unrealistic for seventies rallying but works.
- While the handbrake locks the rear wheels, it somehow doesn’t want to make the car slide nicely. You can make it slide in a fun way without the handbrake, though.
- Sliding around
- engine idle sound
- I’ve never 3d-modeled a full textured car before so this first one is kinda cool considering that, and now I get some practise. The first car is some kind of mixture of the Mk II Escort and Opel Kadett C. Next one will probably be a Japanese car or something like Fiat 131