The Cavallera Kunai RS. Yes, the rebirth has happened for real. What you don’t see is me purging most of the lore I spent about a year creating over the last few weeks. At the moment though, that doesn’t matter. So then, the Kunai. What is it? It’s only the third C segment car made by the company, starting production in 2014, continuing through, well, now. It’s rear wheel drive, with a variety of engines used across the variants, from a cheap low horsepower 1999cc F4 to the engine in this one, a 2300cc F4. (Now yes, I know that F4s aren’t in the game but for lore’s sake let’s pretend that I4s and F4s are the same). Let’s also pretend this is a 2300cc F4 supercharged car. My life would be so much easier if we had them but we don’t, so again, let’s just pretend turbos and superchargers are the same. Packing 425hp, cornering at high G’s and generating high downforce, this is quite mental. It’s a new breed of hatchback, really, more of a hyperhatch in essence. Seeing as this is also the second high performance hatchback Cavallera has made in almost 40 years, they took their time developing it (the RS, that is), some 8 or 9 years (the project began while the previous hatchback model was in production), but “cut corners” here and there - this engine family and DCT gearbox are both to be reused in the Seiryu. Actually, the engine family is used across a lot of models, but that’s irrelevant here.
Originally when I had the idea I just cranked up the quality and made it a 2019 car, which, yes, was utterly idiotic. With more restraints now I’ve really enjoyed remaking this thing. Like, really. It’s like the thing came to life for me.
More or less, this GMR marks a time when I transition from being a stupid shitposter to being someone who actually is passionate about the backstory, the styling and use real constraints, but I digress now.
Back to the point, the car is fitted with a sport interior (for the prestige mainly), standard infotainment and advanced safety. Now I vaguely recollect a discussion about how this body always ended up heavy… which is what it did for me. There was a ton of fiddling (and some negative quality on the safety ) I had to do to get it under the 8 minute mark, but it did it. 7:59.41 is the Green Hell time. Quite decent for how bloated it is.
Will you see the car as it is here when we roll around to proper reboots of companies after UE4? I do wholeheartedly agree that an all-alu hatch is utter bollocks, but with the heft of this body, I had no other choice. So, no, the car will definitely not stay unchanged, but this is a solid foundation that’s here to stay.
So, Gryphon Gear, this is how Cavallera does sporty within a budget.