It is never to late to join xD
…or because it is a good challenge for you design pros
I actually love this, the round headlights are a great homage to the Titus.
With the color background this is really good
I thought it would make it more fancy and ofcourse now has the fruinian colors on it
Weren’t mods not permitted?
Also that’s a sicc badge
He asked me if he’d be allowed to use the specific badge he made for Merano, and I said yes, because it is a nice badge. I wouldn’t require anyone to use it, but when it gets put on the workshop you can use it too. Still looks like it needs a lot more polys!
I am currently reworking the model, laat time I modded the game was the key engine version so still relearning the ropes.
Version 1 will be uploaded on Saturday
@Killrob what is a good poly count for a badge?
The artists reply was: “… … anything less than 10000.”
That should be more than enough to make it look nice but probably don’t go that high because BeamNG might react a little harsher to poly count than Automation.
Hmmm… So 9001 would be a good number
version 1 has been released
Please test and give me some feedback
After making two mediocre designs for Verdini and Dalius, I finally managed to come up with something viable.
Still work in progress.
@necronassassin Badges are great, no glitches noticed. And I just love how this badge looks on a colour that I’ve picked for my designs.