Considering we often get emails from 3d artists who want to make art assets for us, I figured I’d start doing a series of tutorials for modeling the different types of assets used by Automation. Starting with the simplest type, Grilles.
Here is the video tutorial for Grilles - youtu.be/xJ9XRDcDAbc
[ul]]3DS Max 2013 (Exporter works with 2010 and 2012 too, but sample max file only works in 2013)
]Kee Exporter tools -automationgame.com/gamefiles/KajiraExporters.zip
]Sample Grilles Max File and Textures -automationgame.com/gamefiles/SampleGrilles.zip/:m][/ul]
Automation Build B1416 - viewtopic.php?f=13&t=4731
Please post stuff you’ve made in this thread, and feel free to post any questions about the modding/import process here too.
If you’re interested in us using some of your models ingame, please let us know, and we can get you to sign some stuff saying we’re legally allowed to do so. Of course this is subject to the models being of the appropriate quality to use ingame. And you’re by no means obligated to let us have your models if you don’t want to.