Home | Wiki | Live Chat | Dev Stream | YouTube | Archived Forums | Contact

Modding Tutorial 1 - Making Grilles


#21

[quote=“Kubboz”]Are you sure it’s working as intended?

My first grille is second from last, my 2nd grille is sixth (seventh after I put my WIP in there) and my WIP 3rd grille is third, even though they are all called KubbyGrille[/quote]

That… doesn’t sound right, they should all be after the existing ones because it starts with K… hmm.


#22

In Automation works… but a middles (download the file and look: the UVMesh is the original).

Grille13.rar (35.4 KB)

I need the example grille for 3ds max 2010.


#23

OK, a note you might want to add to the “things an Automation modder should know” - Automation does not support multiple smoothing groups on one polygon. Will it change with the Unity switch?

And another thing. I’m trying to make the fibreglass thingy the european Civic VIII had instead of a grille, and I’m failing miserably so far.

First I just exported the fiberglass part and what is inside is as one mesh. It rendered the inside art of the grille transparent, and I know I assigned the materials correctly
Then I went to the headlights parts.lua file. and got a separate glass and insides mesh. The part is set as it is a headlight (still in grilles category of course) Now the insides are visible, while the plexiglass is not (when I’m using the ECS_HEADLIGHT material, ECS_MISSINGNO works (It’s not what I want obviously)). You can see that on the attachment.


#24

I have a problem. When I convert my line/spline to an editable patch, then an editable poly, it turns the whole thing into triangles, and erases the middle of the grille.

Any help is appreciated. :slight_smile:


#25

Convert it to editable poly instead.


#26

I did that, and it made the outer edge of the grille an outline, and still no middle part. I have decided to start again and see if I have any similar problems.


#27

Oh well. Next time, show the spline cage as well.


#28

[quote=“Pleb”]I have a problem. When I convert my line/spline to an editable patch, then an editable poly, it turns the whole thing into triangles, and erases the middle of the grille.

Any help is appreciated. :slight_smile:[/quote]

That’s going to happen if the spline structure isn’t complete and it can’t build a mesh out of some bits of it. Post a screenshot of the splines and I can tell you what’s missing.


#29

Where do I get the materials shown in the tutorial? Are they the .dds files supplied in the folder? Also, how do I import them to 3DS Max?


#30

If you put them in the same folder as the max file, then it’ll load them automatically (it should anyway)


#31

Ah yes, it’s all there in the material library. :slight_smile:


#32

Ok, I got the grille basically working, but the materials were strange. And I went back into 3DS Max to edit the placement of the grille a bit, and exported the grille and UV Mesh and replaced the old files. Now whenever I select my grille, the game crashes. I have no idea what I did wrong.

If anyone can help, PM me. :slight_smile:


#33

Can I use 3DS Max Design 2013 for this? And would it be more or less difficult than 3DS Max? :question:


#34

Yes, you can, no it would not be any more or less difficult.


#35

Thanks! Phew, I already spend about 3 hours creating a personal badge. this is certainly hard work for beginners! :open_mouth:


#36

Can we do anything for this game if you have 3Ds Max 2015? The Kajira export tools do not work, so I do not seem to be able to import stuff either.


#37

Kajira ONLY works in 3ds max 2010 up to 2013 edition, and ONLY in the x86 (32 bits) edition of the program (and you can run in computer with x86 windows or x64 : if you had a computer with x64 (64 bits) processor, you can run x86 programs (to solve all possible questions).


#38

[quote=“vmo”]

Kajira ONLY works in 3ds max 2010 up to 2013 edition, and ONLY in the x86 (32 bits) edition of the program (and you can run in computer with x86 windows or x64 : if you had a computer with x64 (64 bits) processor, you can run x86 programs (to solve all possible questions).[/quote]

Ok, thanks. Still have a question though. Does anyone know where to find the 2013 version of 3Ds Max? I can only get the 2015 version on trial it seems.


#39

If you are a student you can get it for free.

There are also less legal alternatives.


#40

[quote=“trackpaduser”]If you are a student you can get it for free.

There are also less legal alternatives.[/quote]

Where can I get it then? I only the 2015 version is available from Autodesk, as far as I know. And in a way I’m a student, PhD-student that is, so that should work for Autodesk I think.