Thank you to maffc for solving those bugs on NSX and Thunderbolt. By this stage, all three cars are ready to skinning, so I will allow the other modders to play the morphing zone values, resize the hidden boxes, making thumbnails and edit the .lua body boxes values (while I will adjust the rest, such as Drag and Lift).
I also tested to install the headlights on the NSX, as the car looks very sleek, so I had to adjust the front hood several times to test. The results are: most headlights works fine, but it can't be large in some variants.
For the Skyline R32, I had set those morphing zones up to 14 zones (13 in wagon variant), which will be the highly versatile late 80s car to morph like Partario's 70s American Full-Size Car, however, I forgot to add the upper rear zone, so I will also allow the modder to add one more zone on all variants, so it will have 15 zones (14 in wagon variant).