RC1 Unreal: Fixtures do not have correct paint

In the RC1 version of Automation. I found that various fixtures do not have the same paint colour as the rest of the car, but show a red outline. Should these be reported or not?

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it happens to everyone and idk if it is a bug, I don’t think so

I know that everyone will have this issue. This is either a bug or hasn’t been implemented. However, as we are now getting into the Release Candidates, I want to inform the developers before it it missed.

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Do the colors start to match once you select a drive type?

Go back to the paint selector and select the paint you want again once you’ve placed all your fixtures

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Just tried it out and these fixtures have some wrong / not hooked up material settings that make them retain the red color. That will be fixed in future patches, not the next one though. :slight_smile:

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I’ve now gone through and fixed those vents, they should display correctly after the next update.

I’ve had a cursory glance over the rest of the fixtures and couldn’t find any similar issues, let me know if there are any more :slight_smile:

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Thanks for all the effort guys!

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I can’t get the 55 sedan bumper to change colour.

Front bumper is chrome or anything else I choose. The rear stays red.