I am pleased to report that the S15 body is now fixed (correct cabin size and cargo volume), and is also available as a hardtop convertible as of the latest update:
Also, the larger version of it has finally been ported over from Kee, and it too comes as a fixed-head coupe or hardtop convertible.
In addition, the unlock year for the Crown Vic Body has finally reverted to 1987 (as was the case in Kee), and a smaller version of it (which I’ve been waiting for since the debut of the UE4 version) has finally been introduced; both come in sedan and wagon body styles, for good measure. And there’s even a body based on the Alfa 155 if I’m not mistaken; this one wasn’t in Kee, so it’s a welcome addition to the growing list.
Some of the bodies which started out as mods are now vanilla, but have had their unlock years pushed back. For example, the A6 body is now available from 2007 onwards; previously it unlocked in 2010. The smaller version of it (with a 2.8m wheelbase) seems to have gone missing, though, and I want it back as soon as possible.
Both sizes of the 12C body now unlock in 2000, not 2002 as in previous builds, but I’m fine with that.
A more pressing concern is that the game seems to crash every time I try to put a fixture on a car. Any suggestions on how this can be fixed?
Also, changing some trim options sometimes causes the competitiveness calculations to go all wonky.
Finally, the engineering time and production unit amounts for any trim or engine seem to have increased significantly compared to the previous build. What exactly is causing this?