With both body styles, the chassis actually protrudes through the rear bumper if a glued aluminium monocoque chassis is selected. And if you morph the upper front end far back enough, it will stick out from the nose as well:
The shorter version of that body has the same issue, only one row of seats is available on the SUV variant (and it also supposedly only has two doors).
To expand on this, I am starting to have all kinds of problems with wheel arches not saving properly or just disappearing now across multiple bodies. This body has started to act up now:
Front UVs do weird things, with parts of the body tearing through many fixtures:
The body is also set far too low on the chassis, causing issues like ridiculously low ride height (with clipping wheels) and drastically limiting the height of engines:
Edit: forgot to mention it, but the area in front of the windshield is strangely bumpy as well (morphing the cabin back fixes it somewhat):
This body used to unlock in 1985 in the kee engine. For the style it has, 2000 seems much too recent, so dropping it back to 1985 or even 1990 could be more fitting? It would also help to fill the huge gap in commercial vans.
Visible vertices and edges on the 2005 coupe and the 2005 convertible. This causes the body to not look smooth and also causes issues when exporting to beamng. To see the vertices look just behind the door and on the wheel arch.
On the 1975 Coupe, the body and paint covers the grilles and rear number plate randomly. And the engine sits under the middle of the car until you select drivetrain. I also reported it here: A Few Bugs To Report
2005 Coupe allows rear seats in the hardtop but not in the fastbach or convertible. Personally think the seats should be removed from the hardtop, rather than adding them to the other bodies.