Why is the second stage of VVL now forced to be a higher cam profile than the main cam?
Building a car that can not travel at the highest speed for fuel economy testing (ex. 75mph), causes the economy at that speed to bug out to billions of liters per kilometer. Sometimes the overall fuel economy also bugs out, but re-selecting the vehicle drive type usually fixes it.
When changing vehicle quality sliders, stats change as expected, but when drive type is reselected, the stats change back to what they were before the slider was moved. Ex. Randomly crank tires up to +15 quality, report page says the car can now hold 0.05 additional g when cornering, reselect drive type, cornering g forces change back.
Could the front and back aero balance sliders please be enabled / implemented in the UE4 version?
PS: Is there a way to send a bug report through the bumblebee report tool if the game has not crashed?