So we had 13 entries, through the process of scrutineering 3 cars unfortunately were voided
This left us with 10 cars, all of which I have driven on steam, some I did the laps for off stream during the week so I had enough time to get the results out in a timely manner.
On testing day the sponsor was revealed, the leading drinks manufacturer, VItiaCo. With the agreement to purchase 100 vehicles as well as full spares kits for them the testing began.
For the results I am going to go in reverse order:
10th - Puma
The car sounds amazing, unfortunately it is let down by the lack of grip on power. The car has far too much over steer so it means that unless all 4 wheel are perfectly straight using more than 50% throttle is a real challenge. The car also has problems with the ABS kicking in under heavy braking. It is likely these 2 issues are related and it is probably linked to too smaller tires on the car. This meant that the driver was not able to fully extract the performance from the car in a lap. The difficulty in driving made the VitiaCo reps quite cautious in recommending the vehicle as this was a series aimed at younger drivers.
9th - City E
Overall the car handles very well, the brakes seem to suit the car and stop in a timely fashion without kicking the ABS in too heavily. Unfortunately there is a small amount of over steer when really pushing which can limit the amount of performance you can extract from the car.
It seems that a lack of power was the limiting factor with the car, with a bit more tuning it is likely this car could have been a real competitor.
8th - Julio Mk2
This is my car, so no review
7th - R85/GT-C
A little too much under steer, especially at low speed makes it difficult to get around corners. The car also feel a little bit under braked which makes big stops a bit of a challenge. The road version of the car could possibly do with a little more work to make it more usable as a daily driver. The styling is not quite striking enough for the VitiaCo reps to buy into.
6th - Eagle 707
At low speeds this car was by far the best car that was entered, providing endless fun around the handling track. So much so that the VitiaCo reps struggled to get the test driver out of the car. Unfortunately the fun that was had at the handling circuit was not matched at the full circuit. The car was unstable at speeds over 130mph which made the VitiaCo reps nervous putting this forward, knowing for well that some of the circuits would have top speeds at, or above, this figure.
5th Rutherford Martlet
In simulation the Martlet was an absolute rocket, providing the fastest simulated lap time. When tested in real life the Martlet dropped down the order considerably, likely due to the difficulty in controlling that amount of power.
It was also noted by the VitiaCo representatives that the car didn’t make a lot of noise which seemed a little strange for a race car.
4th - Luna
The breaking in the Luna is smooth with the ABS only kicking in under extreme heavy braking. The steering is sharp is high speed and gives you the confidence to push allowing you to attract the most out of the car. The traction down low is a little lacking which means the car can get away a little, even with ESC turned on when accelerating out of slow corners. If slightly larger rear tires were used this would more than likely solve this problem.
Overall the Luna was a solid performer however the race car didn’t stand out in any particular category. This was further compounded by the less striking appearance of the race car when compared to some of the other vehicles.
**3rd - Seishin by @RedSawn **
Although not the fastest simulated lap time the driveability when on the track more than made up for this short coming. Being one of the cars that the test drive had most fun in around the race track showed how planted the car was and how much it could be pushed to its limits.
With a good amount of detailing around the front and sides the VitiaCo reps could see the car becoming part of the series, with a little more detailing on the rear it would have been the best car there.
2nd - Viper by @vinodkrishnanr
The rear wheel drive nature of the car allows for drivers with real talent to show there skill. The car corners exceptionally wheel and is very pointable, however under braking the brakes do let it down. The brakes has a large amount of fade which can make heavy stops a real challenge. This meant that the Viper didn’t produce the fastest lap times, either in simulation or real life.
However where the Viper really made up ground was on the handling track where the pointability of the car really showed. Coupled with it’s striking looks and great sound it made for a very strong contender.
1st - Hotshot by @droya
One of the fastest cars, both in simulation and in real life. The Hotshot was actually the fastest car on the day. Whilst it may have been the fastest car it was not the most driveable, at low speed the car can be a real challenge to keep under control.
The VitiaCo representatives will by work together with Droya to refine the car into something that will be nearly as fast but much more driveable as part of this series.
I hope you all enjoyed this and it gave you a nice challenge that was hopefully a little different to what you have done before. I am sorry to have to exclude 3 cars but the rules are the rules
I enjoyed hosting this and will be hosting more in the future
Link To Results Spreadsheet