so hello. let me discribe whats happening. i play this game since a while now but the UE4 version isnt starting. if i start this version the loadingscreen appears and after 10 seconds the window closes and a crash report window opens
here are the crash logs:
Fatal error: [File:D:\workspace\UE4-Camso\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 3013]
Missing Dependency, request for Interior_Engine_80s_Small_ControlRoom_WallToOffice_LOW_Blueprint_C but it hasn’t been created yet.
KERNELBASE.dll!0x0000000047EC4008
AutomationGame-Win64-Shipping.exe!FOutputDeviceWindowsError::Serialize()
AutomationGame-Win64-Shipping.exe!FOutputDevice::Logf__VA()
AutomationGame-Win64-Shipping.exe!FDebug::AssertFailed()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::EventDrivenIndexToObject()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::EventDrivenCreateExport()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::ProcessImportsAndExports_Event()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::Event_ProcessImportsAndExports()
AutomationGame-Win64-Shipping.exe!FObjectAndNameAsStringProxyArchive::operator<<()
AutomationGame-Win64-Shipping.exe!FAsyncLoadEventQueue::PopAndExecute()
AutomationGame-Win64-Shipping.exe!FAsyncLoadingThread::ProcessAsyncLoading()
AutomationGame-Win64-Shipping.exe!FAsyncLoadingThread::Run()
AutomationGame-Win64-Shipping.exe!FRunnableThreadWin::Run()
AutomationGame-Win64-Shipping.exe!FRunnableThreadWin::GuardedRun()
KERNEL32.DLL!0x0000000049761FE4
ntdll.dll!0x000000004C31EFC1
ntdll.dll!0x000000004C31EFC1
Crash in runnable thread FAsyncLoadingThread
Fatal error: [File:D:\workspace\UE4-Camso\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 3013]
Missing Dependency, request for Interior_Engine_80s_Small_ControlRoom_WallToOffice_LOW_Blueprint_C but it hasn’t been created yet.
KERNELBASE.dll!0x0000000047EC4008
AutomationGame-Win64-Shipping.exe!FOutputDeviceWindowsError::Serialize()
AutomationGame-Win64-Shipping.exe!FOutputDevice::Logf__VA()
AutomationGame-Win64-Shipping.exe!FDebug::AssertFailed()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::EventDrivenIndexToObject()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::EventDrivenCreateExport()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::ProcessImportsAndExports_Event()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::Event_ProcessImportsAndExports()
AutomationGame-Win64-Shipping.exe!FObjectAndNameAsStringProxyArchive::operator<<()
AutomationGame-Win64-Shipping.exe!FAsyncLoadEventQueue::PopAndExecute()
AutomationGame-Win64-Shipping.exe!FAsyncLoadingThread::ProcessAsyncLoading()
AutomationGame-Win64-Shipping.exe!FAsyncLoadingThread::Run()
AutomationGame-Win64-Shipping.exe!FRunnableThreadWin::Run()
AutomationGame-Win64-Shipping.exe!FRunnableThreadWin::GuardedRun()
KERNEL32.DLL!0x0000000049761FE4
ntdll.dll!0x000000004C31EFC1
ntdll.dll!0x000000004C31EFC1
Crash in runnable thread FAsyncLoadingThread
Fatal error: [File:D:\workspace\UE4-Camso\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 3013]
Missing Dependency, request for Interior_Engine_80s_Small_ControlRoom_WallToOffice_LOW_Blueprint_C but it hasn’t been created yet.
KERNELBASE.dll!0x0000000047EC4008
AutomationGame-Win64-Shipping.exe!FOutputDeviceWindowsError::Serialize()
AutomationGame-Win64-Shipping.exe!FOutputDevice::Logf__VA()
AutomationGame-Win64-Shipping.exe!FDebug::AssertFailed()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::EventDrivenIndexToObject()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::EventDrivenCreateExport()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::ProcessImportsAndExports_Event()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::Event_ProcessImportsAndExports()
AutomationGame-Win64-Shipping.exe!FObjectAndNameAsStringProxyArchive::operator<<()
AutomationGame-Win64-Shipping.exe!FAsyncLoadEventQueue::PopAndExecute()
AutomationGame-Win64-Shipping.exe!FAsyncLoadingThread::ProcessAsyncLoading()
AutomationGame-Win64-Shipping.exe!FAsyncLoadingThread::Run()
AutomationGame-Win64-Shipping.exe!FRunnableThreadWin::Run()
AutomationGame-Win64-Shipping.exe!FRunnableThreadWin::GuardedRun()
KERNEL32.DLL!0x0000000049761FE4
ntdll.dll!0x000000004C31EFC1
ntdll.dll!0x000000004C31EFC1
Crash in runnable thread FAsyncLoadingThread
Fatal error: [File:D:\workspace\UE4-Camso\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 3013]
Missing Dependency, request for Interior_Engine_80s_Small_ControlRoom_WallToOffice_LOW_Blueprint_C but it hasn’t been created yet.
KERNELBASE.dll!0x0000000047EC4008
AutomationGame-Win64-Shipping.exe!FOutputDeviceWindowsError::Serialize()
AutomationGame-Win64-Shipping.exe!FOutputDevice::Logf__VA()
AutomationGame-Win64-Shipping.exe!FDebug::AssertFailed()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::EventDrivenIndexToObject()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::EventDrivenCreateExport()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::ProcessImportsAndExports_Event()
AutomationGame-Win64-Shipping.exe!FAsyncPackage::Event_ProcessImportsAndExports()
AutomationGame-Win64-Shipping.exe!FObjectAndNameAsStringProxyArchive::operator<<()
AutomationGame-Win64-Shipping.exe!FAsyncLoadEventQueue::PopAndExecute()
AutomationGame-Win64-Shipping.exe!FAsyncLoadingThread::ProcessAsyncLoading()
AutomationGame-Win64-Shipping.exe!FAsyncLoadingThread::Run()
AutomationGame-Win64-Shipping.exe!FRunnableThreadWin::Run()
AutomationGame-Win64-Shipping.exe!FRunnableThreadWin::GuardedRun()
KERNEL32.DLL!0x0000000049761FE4
ntdll.dll!0x000000004C31EFC1
ntdll.dll!0x000000004C31EFC1
Crash in runnable thread FAsyncLoadingThread
well sadly verifying this stuff doesnt help at all. it just says everythings okay. i dont really know what to do at this point. i reinstalled the game a bunch of times but the problem is still there. i hope you can help me and would be glad to hear an answer. thank you very much for your help in advance