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VMO's stuff (MODDING CEASED)


#421

[quote=“UMGaming”]Vmo can you make a variant of one of the lmp1 car bodys to have a front end like this
http://www.geeky-gadgets.com/wp-content/uploads/2015/11/audi-r18.jpg[/quote]

If you would look the radiator, suspension struts, and firewall crossing the body…

My original design featured the front wing and the raised nosecone, but it featured this issues.


#422

Have you resized the Huracan side vent yet? It’s too large to fit on anything except the large bodies, but has such great design potential.


#423

And the lip please


#424

Now, I’m porting some fixtures to UE4.


#425

@strop Yep. It needs resize. Triying to do on UE4.
@squidhead ATM, on UE4 are available more lips. So, ATM i won’t make one.

Apologizes for the big delay.


#426

The center of the diffuser isn’t on the center (look the axis)

Because ingame…

aaaa

Is focused on the game, due to the theme of misaligned axes.

Can someone help me solve it, please?


#427

I’m still stucked :upside_down_face:


#428

What I can think of:

  1. Reset X-forms. You can collapse the item once it’s done.
  1. Make sure to offset the vertices in the UV mesh from their respective axes.

#429

Thanks! I will try it!


#430

I tried both things, and nothing.

With the X-form, I have the same issue.

And I checked the offset.


#431

I decided to stop modding, ATM.

I will not carry the mods I had in KEE, due to lack of time, and problems with the process.

I’ll leave it for an indefinite time, but if things get back on, I’ll be back.

And if someone it finds capable, or would port one of my mods, send me a message :wink: