For me, in descending order of “how interested I’d be to see it”
- Racing-focused expansion, using the existing designer, and being intertwined with the core car-company itself. Could use your automotive expertise to bolster your racing efforts, and use your technology learned in racing to improve your company. Success in racing could be used as marketing, further boosting your sales, and making “smalltime” brands like Lotus and McLaren viable.
- More valvetrain control options, and more ignition control options. I dislike having an extremely vague slider for both of them, I’d prefer an option to get in to the nitty gritty and adjust lift, duration, LSA and whatnot for cams, and ignition-type, timing, gap and whatnot for sparks.
- Exporter for racing games.
- More on the “research” side of things. Instead of just assigning people to learn technologies, and turn some dials to make it happen, it’d be neat to see a part of the game where R&D is fleshed out to the level of making a car.
Still, these are all pipe dreams, and I still love the game for what it is.