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[ALR] Automation Live Racing: #11 Classic Sports Track Weekend (Survey Time!)

Sigg’s late fucking car

1999kg, 2L, 440hp or something

1 Like

Sensei didnt get the car file i sent him so here’s a pic of the car first i guess

1 Like

image

Heat 1:

1: @Mikonp7
2: @pcmoreno
3: @bilobilo
4: @frantesta
5: @Sigg610

Heat 2:

1: @LS_Swapped_Rx-7
2: @stigx24536
3: @PunkDrak
4: @JoJesseGaming
5: @Ken_Shiro

Race starts in about 40 minutes, if all goes well!

3 Likes

Race is over! Congrats to Stig for winning- again! Since that’s a double, it means the next theme is a wildcard. I’m taking suggestions! Might do some kind of surprise track to make it less practice-oriented.

Next race will most likely take place on June 18th. I’ll be gone next week, and might need another week to get everything set up and still give people enough time to submit their cars.

Video is here! Stay tuned for specs on a race that will take place next Friday!

4 Likes
Automation Live Racing #10: Prerunner Stadium Challenge
slow car lol


Welcome to the the place for live multiplayer racing in BeamNG! This will be a competition to determine the best combination of car and driver.

To play, you will need BeamNG, The BeamMP Multiplayer Mod as well as Automation.
Details on how to install mods, and links to our discord and dropbox, are in the ORIGINAL POST.

EVENT RULES

Theme

It is 1985, and manufacturers have recently been tapping a new market: pickup trucks which are not only utilitarian and rugged, but fast and exciting. Promoting these new vehicles, Automagazine has planned an offroad stadium racing event. Unlike actual stadium trucks, these are variants of production vehicles, with some extra capability for offroad and only a little extra power. The track has jumps and moguls, so these will need to be lifted trucks with durable suspension. These vehicles are often used as prerunners, as racing teams use them to observe overland routes before driving on them with the extremely fast trophy trucks.

The Race

Track: 3 Laps around the LucasOil Tropy Truck Track, counterclockwise. Start/finish is at at the map’s default spawn, I’ll place a marker during the race.
Contact: No deliberately pitting, brake checking, or ramming drivers off the road.
Heats: Maximum 6 cars per heat. Number of heats depends on number of participants. Most drivers should race in two heats; one qualifying heat and one heat to determine final position.
Appearance Poll: Qualifying will be based on appearance poll! Top qualifiers will place into new heats first- EG the 2nd best voted car will be 1st on the grid in Heat 2, then 3rd would be either 1st in Heat 3 or 2nd in Heat 1 depending on the number of heats.
Schedule: Race is tentatively scheduled for 1:00PM US-CST on Friday, June 18th. Cars must be submitted by noon the prior Wednesday!
Pre-Qualifier: To prevent issues with users connecting on race day, EVERYONE MUST CONNECT TO THE SERVER BEFOREHAND. The server will be up after cars are submitted. Just join any time and say hello if I’m in Discord, or take a screenshot showing you’ve connected successfully. Most race days we spend 80% of the time dealing with getting people into the server so this should save a lot of time.

image

Submissions

Teams: One driver per team, drivers may not double-book teams. NEW: A car may be used by multiple teams, or a designer may submit multiple cars. When submitting your car, include your Driver’s name and control type (EG Steering Wheel, Gamepad, Keyboard).
Naming: Name your Model and Engine Family “ALR10-Username” and submit the .car file to me on the forums (not discord).
Picture: (NEW) Post a picture of your car in the thread when submitting. I will use your picture (or first picture if there are multiple) for the poll!
Schedule: To be included in the poll, and to give time for pre-downloads, cars must be submitted by 12:00 Noon US-CST on Wednesday, June 16th. The race will be in the afternoon the following Friday!
Pre-Download: When the poll goes up, all the car files will be in the dropbox, linked in the OP. It is strongly recommended that you download them ahead of time instead of when trying to join the server. See the OP link for mod installation instructions in order to make them work with BeamMP or KissMP. Remember to download this and PRE QUALIFY BEFORE THE RACE by connecting to the server!

CAR RULES

Inspiration






image

Car Requirements

Year: Trim year 1985
LADDER FRAME ONLY
Total Estimated Cost: $21,000 or Less
Service cost: $2000 or less
Maximum Engineering Time: 75
RWD
Seats: Minimum 2 Full Seats
Minimum Quality: -4 on any part
NO “Reduces Production Efficiency” Flags EG, Space Frame, Aluminum Body, Luxury Interior
Minimum Safety: 35
Minimum Comfort: 30 (25 if MANUAL)
Minimum Market Score: 120 in Utility, or Offroad Utility, Gasmea Only
Minimum Gas Mileage: 15MPG, minus 1MPG for every 100KG above 1000KG, EG 1700KG = 8MPG minimum
Tires: Max Width: 165mm, plus 10mm for every 100KG above 1000KG, EG 1500KG = Max 215mm Tire Width
NO Wing Fixtures

Engine Requirements

Year: Variant 1985
Maximum Engineering TIme: 100
Max Displacement: 2cc/kg
NO Turbo
NO Race Parts
Fuel: Regular Unleaded
Minimum Quality: -4 on any part
Maximum Loudness: 50
Catalytic Converter Required
Maximum Stress: 5% in any category.

Tips

-Keeping control over the jumps is crucial! You will want a high ride height, relatively soft springs, and stiff dampers.
-There is very little traction on this course. I’m not sure if Hard Long Life or Chunky Offroad tires fare better, even after trying both. You may want to gear a little long.
-A manual locking diff gives a huge utility boost, and can help with traction a little.
-It is NOT RECOMMENDED to model the interior of cars for BeamNG racing as this tends to add weight in beam and makes the model more complicated.
-DO NOT FORGET TO PRE-QUALIFY!!! I will bring the server up all day thursday!
-Do not forget to post a picture of your car. You can post multiple if you want.
-We will be using BeamMP. You may need to set your user folder for BeamMP manually with the option in the launcher.
-Go to the original post and click the Discord link if you need help!

COUNTDOWN TO SUBMISSION DEADLINE: DON’T BE LATE

Schedule US-CST Time:
Submit cars: WEDNESDAY, 12:00
Race: FRIDAY, 13:00

3 Likes

Winthorpe Motors presents two trucks for this event:

The Winthorpe Picker - 1300kg powered by a 2.6 I5

The Winthorpe Picareta - 1600kg powered by a 3.2 B6 ← Up for grabs for anyone who wants to join

3 Likes

Texan Rico

3 Likes


truck

Compact Pickup Injected with Racing Drugs

1985 Magnus Sarasota Basedworks Limited Edition

Inspired by the AutoBeam Championship S8R5 entry by the same team, this tiny shitbox has been given many modifications inspired by it such as an off-road body kit, lifted hydropneumatic suspension and to power it, an actual 2.9L V8

Hopefully it doesn’t suffer the fate of the last V6 car…
rip

3 Likes

Poll time!
Visual poll results determine qualifying position! Remember you can look at all the pictures from different angles above when deciding which cars to vote for.

@pcmoreno in the Winthorpe Picker:

1319kg, 2.6LI5 making 201hp. Offroad tires. Premium interior in this one. Manual locker is used here, as in most of the cars (the markets love it). Inside the bed is a shotgun which is A) weirdly expensive looking with a carbon fiber barrel support and B) illegal to use during the race.
https://d3hrnetf5izp16.cloudfront.net/optimized/4X/3/b/e/3be6670aa98f987428be89b0ba5e1dea1c84af23_1_690x388.jpg

@missionsystem driving another car built by Pcmoreno, the Winthorpe Picareta.

Weighing in at a considerable 1624kg, this car’s 3.2L B6 makes 214hp. It’s got double wishbone suspension all around, and the suspension is concerningly low of for the jumps on this course but it has massive tires (I wonder if we’ll see them clipping through the body?). It also has four disc brakes, and offroad tires.
https://d3hrnetf5izp16.cloudfront.net/optimized/4X/4/9/a/49a15c6461d26d26a2cfe426d806a2d73de9c6d7_1_690x388.jpg

@ImKaeR in the Texan Rico

The heaviest truck at 1900kg, this is powered by a 3.8L I6 making 316 horsepower, and it has a power to weight ratio of 0.107, the highest in the class by far. (And it gets 6.3mpg). The only question is whether it can put down the power. Its weight allow 255mm hard long life tires, which have been boosted to a +7 quality, and its power goes through a solid rear axle. It’s also got hydro suspension for some reason.
https://d3hrnetf5izp16.cloudfront.net/optimized/4X/c/b/c/cbc026983b77bbae5415051ad4ffbbbfbd60e5fe_1_690x388.jpg

@Elenir1 in the Two Trucks.

This is an odd name for one truck. It weighs 1849kg and makes 269hp from a 3.6L B6. There’s a surprise in the rear of the truck which just may have to wait until race day. :wink: Double wishbone all around, variable power steering and even ABS make this… a truck which exceeds the engineering limit. Sorry, I’m taking the ABS off.
https://d3hrnetf5izp16.cloudfront.net/optimized/4X/b/a/b/bab515dc4c01a246ad30b353ffa6c84cf160ab31_1_690x388.jpg

@LS_Swapped_Rx-7 in the Magnus Sarasota Basedworks Limited Edition

This truck has a last minute change from V6 to V8. It weighs 1400-ish kg and makes 182hp. All solid axles and a tall ride height mean this should handle the moguls well.
https://d3hrnetf5izp16.cloudfront.net/optimized/4X/c/c/6/cc6e7816b1123ac80ba431c20b1dc6171979443b_1_690x388.jpg

@stigx24536 in the Bing Two:

Weighing a mere 940kg, this ultra-light truck makes 124hp from a traditional minmax style 1880cc I6 with DAOHC, aluminum block, and forged internals. It meets the market requirements on Offroad Utility rather than Utility. It has a 3-speed manual and double wishbone suspension all around, as well as 3-piston disc brakes(!) on every wheel. We’ll have to see in the race if this car is some amazing Stig witchcraft or just a bizarre design.

It’s still anyone’s game though! This is a tricky course where control over jumps is going to have a huge impact on your time. There’s a lot of disparity is power and power-to-weight ratios, but the mud is extremely soft and the fastest truck will be the one which grips the best.

Also, we’re a bit short of drivers this race, so if you want to join and use an existing car (with permission of the designer) you can. I might have to think up a little different race format.

Here is the link to the poll!

As always, cars are in the dropbox link in the OP. Server will be up tonight or tomorrow morning so you have a full day to test-connect before the race.

6 Likes


It’s a much shorter event than usual, but the video is here! Stay tuned for the upcoming Event #11 soon…
4 Likes
Automation Live Racing #11: Classic Sports Track Weekend



Welcome to the the place for live multiplayer racing in BeamNG! This will be a competition to determine the best combination of car and driver.

To play, you will need BeamNG, The BeamMP Multiplayer Mod as well as Automation.
Details on how to install mods, and links to our discord and dropbox, are in the ORIGINAL POST.

EVENT RULES

Theme

It is 1956, and post-war wealth has lead to a boom in the automotive industry. Only in recent years has the “sports car” truly come into its own as a class of vehicle. Constructed for pleasure and racing more than practical transport, sports cars of this era are small and light. Competition classes for ordinary drivers involve very small engine displacements, and the vehicles themselves are easily affordable.

The Race

Track: 4 Laps around the Lakeside Park Raceway.
Contact: No deliberately pitting, brake checking, or ramming drivers off the road.
Heats: Maximum 6 cars per heat. Number of heats depends on number of participants. Most drivers should race in two heats; one qualifying heat and one heat to determine final position.
Appearance Poll: Qualifying will be based on appearance poll! Top qualifiers will place into new heats first- EG the 2nd best voted car will be 1st on the grid in Heat 2, then 3rd would be either 1st in Heat 3 or 2nd in Heat 1 depending on the number of heats.
Schedule: Race is tentatively scheduled for 1:00PM US-CST on Friday, July 2nd. Cars must be submitted by noon the prior Wednesday!
Pre-Qualifier: To prevent issues with users connecting on race day, EVERYONE MUST CONNECT TO THE SERVER BEFOREHAND. The server will be up after cars are submitted. Just join any time and say hello if I’m in Discord, or take a screenshot showing you’ve connected successfully. Most race days we spend 80% of the time dealing with getting people into the server so this should save a lot of time.

image

Submissions

Teams: One driver per team, drivers may not double-book teams. NEW: A car may be used by multiple teams, or a designer may submit multiple cars. When submitting your car, include your Driver’s name and control type (EG Steering Wheel, Gamepad, Keyboard).
Naming: Name your Model and Engine Family “ALR11-Username” and submit the .car file to me on the forums (not discord).
Picture: (NEW) Post a picture of your car in the thread when submitting. I will use your picture (or first picture if there are multiple) for the poll!
Schedule: To be included in the poll, and to give time for pre-downloads, cars must be submitted by 12:00 Noon US-CST on Wednesday, July 30th. The race will be in the afternoon the following Friday!
Pre-Download: When the poll goes up, all the car files will be in the dropbox, linked in the OP. It is strongly recommended that you download them ahead of time instead of when trying to join the server. See the OP link for mod installation instructions in order to make them work with BeamMP or KissMP. Remember to download this and PRE QUALIFY BEFORE THE RACE by connecting to the server!

CAR RULES

Inspiration




image


image
image

Car Requirements

Year: Trim year 1956
Total Estimated Cost: $14,000 or Less
Maximum Engineering Time: 65
Seats: Minimum 2 Full Seats
Minimum Quality: -4 on any part
Minimum Safety: 20, May not use “None” safety
Minimum Comfort: 10
Minimum Market Score: 200 in Light Sport, Fruinia Only (This is easy!)
Tires: Bias Ply, Sports or Medium Compound, +0 Quality
Tire Width: Max Width: 145mm, plus 10mm for every 100KG above 500KG, EG 800KG = Max 175mm Tire Width. Absolute Max of 185mm. Staggered tires may average the max width.
NO: Wing Fixtures, 4x4, Manual Locker, Auto Locker

Engine Requirements

Year: Variant year 1956
Maximum Engineering Time: 75
Max Displacement: 1.7cc/kg
NO Turbo
NO Race Parts
NO DAOHC
Maximum 2 Valves per Cylinder
Fuel: Super Leaded
Minimum Quality: -4 on any part
Maximum Loudness: 50
Maximum Stress: 5% in any category.

Tips

-There is no fuel economy requirement!
-Expected performance: About 0.9-0.95 cornering G, 80-120HP, and try to set a flying lap under 1:15.
-Practice the track! Know your braking points!
-It is NOT RECOMMENDED to model the interior of cars for BeamNG racing as this tends to add weight in beam and makes the model more complicated.
-DO NOT FORGET TO PRE-QUALIFY!!! I will bring the server up all day thursday!
-Do not forget to post a picture of your car. You can post multiple if you want.
-We will be using BeamMP. You may need to set your user folder for BeamMP manually with the option in the launcher.
-Go to the original post and click the Discord link if you need help!

COUNTDOWN TO SUBMISSION DEADLINE: DON’T BE LATE

Schedule US-CST Time:
Submit cars: WEDNESDAY JUNE 30th, 12:00
Race: FRIDAY JULY 2nd, 13:00

I’m rooting it’s the last one

Adjusted: Back to no fuel economy requirement!

Coming straight from a bootleg factory in Argentina, we present to you, the Midgetman. This particular model has been borrowed from a rather… peculiar enterprise. But that won’t stop it from competing

3 Likes

1956 Husar Lancet ready to race

3 Likes

1956 Tenryu 1055 (yes i named it after the engine cc)

3 Likes

Bias-ply is the same as cross-ply as far as I know.

As for the abolition of the fuel economy requirements for this round, I think it was removed due to the fact that it made eligibility more difficult to achieve than anticipated.