This will be a complete leaderboard of airfield track times that are submitted to me.
Rules: Production cars can not have race parts or slicks.
You MUST have a screenshot of time and car.
No code editing!
Steam workshop mods OK!
Template:
Year:
Brand name:
Model name:
Production or race:
Time(Provide screenshot of time also):
Leaderboard-
2000-2020 Race:
1.2020 Radian NASCAR
Still, this is a bit redundant. Especially since (with Microwave’s permission) a temporary (until he would update the original one) list could be done in that thread, and he could just change the title or the OP to include the post number/link of the new, temporary list.
Also, the thread title should be changed to “Airfield”, as “Automation Test Track” has already been consumed by the one originally titled “Automation Test Track” in the game.
EDIT: I’ll throw my car into the mix, though it will get knocked off the list pretty quickly. Normal times for this track on modern cars are in the 1:12-1:15 range.
Year: 2014
Brand Name: SME
Model Name: Z57 SS Limited Edition
Production or Race: Production
Time: 1:18.02
I am expecting times to be soon slashed by about 10-13 seconds. Hell, my own Eau Rouge road version does a 1:09 with 0 quality sliders and sports tires
Here’s something reasonably fast. It’s the best I can do whilst pertaining to realistic standards. Made mostly with +5 quality increases.
Template: Vulcan-like body
Year: 2017
Brand name: WolfexWorks Industries
Model name: Arashi 1000RR
Production or race: Production (just)
Time(Provide screenshot of time also): 1:07:13
Meh… seeing as people post times here it’s too tempting to not join it. So here’s my entry (no, it’s not sensible at all, but that fits the lore) - some of you already know this beast - although in its tamer variant
Looks like a good opportunity to get all the Sepang chassis together and sort things out. Note - none of these were specifically created for this leaderboard and are all lore.
So, from slowest to fastest
Year: 2015
Brand name: Kraft Haus Technik
Model name: Sepang AP1
Production or race: Race (AMWEC Spec)
Time: 1:11.51
######Car created for an endurance racing competition and complies with a strict technical reglament.
Year: 2016
Brand name: Kraft Haus Technik / Gryphon Gear
Model name: Diabolica
Production or race: Race
Time: 1:04.16
Full setup by @strop , tech by me.
Year: 2018
Brand name: Kraft Haus Technik
Model name: Eau Rouge R1
Production or race: Race
Time: 1:02.17
######If you’re interested then no, I did not specifically set her up for this track, she’s in the same exact trim and setup as she was when first unveiled.
If I wanted to kill the record, i could have… I just wanted to show y’all that it’s possible to make really fast cars without using any qualityslider abuse…
At first I was like, but there’s already a version of this! Then I was like, oh, well, at least rebooting the thread might inject a bit of excitement back into the pursuit. So it’s probably ok, but would be better if it explicitly had the former OP’s blessing.
This said, this means I should probably dust off my old models. But I can’t do that just yet without the revamps or there’s no point…
Also I still haven’t decided whether I should attempt to do so with maximum tech sliders abuse.
I cannot be fucked to redesign my cars and spruce them up all nice-like at the moment.
So have a +15 tech slider abuse car with an engineering time of like 60 years.
I didn’t even bother doing it up, just got a MR body with a nice wheelbase and 395 rear tyres, dropped as large an NA V8 as I could into the bay, pumped as much power out of it as I could without blowing it up, ramped the downforce way up, set the suspension tuning to something that seemed quick, and shat this out:
We’re looking at 1264bhp in a car weighing 1035.3kg. It’s been a long time since I did anything like this, so probably you can find something a fair bit faster still. Just saying, there’s room to move, but I do know quite a few of you aren’t interested in going 15+ everywhere, nor do you have to be!
EDIT: had a tinker for another 5 minutes, obviously the gearing could have been optimised and I took a cog out, and adjusted the suspension for maximum cornering:
So now this thing be like Spiderman on meth superglued to rails or some shit:
I dunno, you can probably do a few tenths better still.