Here is one of my cars, seen with a revolutionary 2.0 Diesel engine with IDI , 50 hp and a whopping 109 Nm tq.
This is actualy a tribute to Mercedes for introducing the D in road cars and they sold far more of those than they did the petrol versions. It was slow and required an elaborate procedure to start, but it used 50 to 65 % less fuel than an equivalent petrol and besides this diesel fuel was readily available as opposed to gasoline and it cost only one quarter of it.
Presenting MGCCâs 1955 Entries for CTC6
The first up is the MGCC Mythic, a two seater, available with V8 and I6 engines to make up range of 4 cars from Sports to Touring.
In 1956, when Mythic was spun out into itâs own brand, this model was renamed and formed itâs base line up.
Next up is the MGCC Model M mkII, MGCCâs mass market model with I4 and I6 engines and 3 trim levels.
⌠DIESEL? I didnât think that was in the game yet⌠or are you just simulating it by the way youâre building your engine?
[quote=âVicVictoryâ]
⌠DIESEL? I didnât think that was in the game yet⌠or are you just simulating it by the way youâre building your engine?[/quote]
Yeah, heâs simulating it, because Iâve tried to make torque focussed engines using the heavy cast stuff and thatâs the result; no power OR torque!
Kudoâs to Darkjedi though as Iâd personally rather shoot myself (figuratively speaking) than build an engine so boring!
yes, itâs just a simulation. the techyear is 1970.
I only used the ordinary forged stuff. the heavy cast stuff is useful for building large 6.0 < l engines in the 40s and 50s
Come on people! Where are all the submission?
You still have some days to work on it keep it coming!
[quote=âNormanVauxhallâ]Come on people! Where are all the submission?
You still have some days to work on it keep it coming![/quote]
23 entries so far, which isnât bad, and there are usually more closer to the deadline. If I knew that figures were going to be like this right now I might have increased the sizes of the factories, which I feel I mucked up anyway.
Here are my entries, again one for the cheaper market and one for GT/luxury/supercar.
abload.de/img/der_bayerzcig0.png abload.de/img/der_bayer21miph.png
I have an idea for what to enter for this competition, but Seishido only got founded in 1956, so closeee
Maybe they are the last cars designed by your chief engineer at his old firm before he left to join Seishido
Is that allowed?
Nope. I didnât receive an entry from him, so no worries.
[quote=âmaffcâ]
Maybe they are the last cars designed by your chief engineer at his old firm before he left to join Seishido [/quote]
Or alternately a â1956â model that is released in early 1955, using 1955 tech. (as in, a 1956 in label only, but the car is built as a '55)
Am I missing something very obvious, or is getting something to even qualify as a supercar quite difficult? Admittedly I havenât done a huge amount of tweaking, but the best Iâve managed for sportiness so far is in the high 20s (it does qualify as a supercar, but not by very much)
That makes sense since the term âsupercarâ wasnât even coined until the 70âs with the Lamborghini Countach. The 50âs and 60âs were about GTâs as trains were too inflexible and aeroplanes too cramped for the gentleman of means to be seen in. GTâs allowed cross continent cruising at your own pace and they were elegant, powerful and classy conveyances that not many people could afford
By the same token, âhot hatchesâ didnât exist until what, the 80âs and 90âs? But very easy to make one in the 50âs. minus, you know, the hatch part of it.
Exactly! I see the headings as guidelines and statements-of-intent rather than rigid categories. This is why I donât really mind that people from all categories end up buying cars outside of their assigned category; This stuff happens in real life
Agreed. My Ferrari 250 GT âEuREPLICAâ - which I did not submit - had a sportiness of 26.9. I canât think of anything more exotic/sporty for the time. The average sportiness of all 8 cars I created was 7.7.
Building a supercar (without penalties on score) in this round requires some skill, yes. But always remember that the limits in the buyer group overview are soft limits. If you have a car with 24 sportiness it will still sell in the supercar group, but with a small penalty on the score. The further away you are from the limit, the bigger the penalty becomes and the less you will sell.
[quote=âoppositelockâ]
Is that allowed?[/quote]
of course itâs not allowed. That engine was just for shows. the ârealâ car has a completely different engine.