Dessau Autobahn Speed record 1994 - [RESULTS POSTED]

No, I mean actual total expense per car on a tiny factory setting. It’s in the overview section, 4th tab. Cost only calculates the material price, not the engineering and manufacturing prices

http://www.automationgame.com/phpBB3/download/file.php?id=18905

OK. Spotted it. 10k so far. Long way to go.

Here’s jousa slugs souped eco hatch, may the best team win.

So, I have another question…

When you say engine reliability, you are referring to this, right?:

I’m asking because about a year ago, when I used to participate in these events, there were 2 different engine reliability indications. One in the engine creator; and another in the model creator which took into account additional factors like amount of cooling airflow provided for the engine.
In the new layout of the GUI I am unable to find the second type of “engine reliability”, but I’ve been dumb blind before so please tell me if I should look somewhere else.

Thanks

Overall aka. secondary reliability required is the one found in the car overview section as show in link and isnt the deciding factor over engine reliability but important nontheless.

i.imgur.com/vop8790.png

but to answer shortly, yes, engine reliability is the reliability shown in the engine creation screen.

Erin’s racing division ErinSport are entering with the ErinSport CRP-4C “Duke’s Terror”. With Group C now a folded race series, the team had a number of chassis left over. Given that the CRP programme (Group C Racing Prototype) had been so successful, it was deemed a good basis for a speed run. After all, these cars were meant to maintain high speeds for very long distances.

With the car stripped of interior parts, the disc brakes swapped out for drums and the pushrod suspension replaced with a very simple spring system, the car was significantly lightened and meant that more could be spent on improving the 6.0 V12 sitting at the rear of the car. The angle of the rear wing was reduced so’s that it now only provides stability, and aside from that the car was kept the same.

i1304.photobucket.com/albums/s527/Mackiatoe/crp4%20speciale_zpszbdreu0k.png

@squidhead

  1. is there a particular reason for engine reliability 40? I just noticed that otherwise our requirements (AVUS vs Dessau) are totally compatible, and cars and engine could be directly retrimmed for the other track.

I just want to know, and I have no problem with adjusting my reliability requirements to 40 in future competitions, if its “better”. 40 definitely gives room for a little extra power, which is crucial on these fast tracks.

  1. I fully concur with your safety requirement, especially because this elegantly rules out the older bodies like the Porsche356, without excluding them entirely.

I chose engine reliability of 40 because 30 is quite a bit low and frankly on the verge of catastrophic engine failure, and we don’t want engines exploding and leaving oil on the runway. At the same time average reliability remains quite high so you can choke the engine via aero enough to get you a top speed boost.

Mind you other classes have other requirements (Although mostly the same pattern), I can send you a doc file with all classes I have come up with if you wish.

Also I see your PM’s people, I will get to them soon as possible… XCOM2 got me hooked.

Edit : Xcom, Y U NO HAVE MEC TROOPERS?! Also, all entries caught up with, all is well.

As of now the entries are closed. Calculating results and doing… stuff.

Results are posted in 3rd post of this thread. Thank you for participating and we will do this again in 1995 in more powerful classes

Please keep the street legal modified class! Just because no-one else entered that doesn’t make it a failure… :frowning:

I intentionally made the car close to what the road going version was set at; I built the road car THEN the racer! I didn’t want to IMO cheat and build an extreme version of my D1 entrant because it wasn’t in the spirit of the class :laughing:

It was fun to tweak a sensible road-car design to see what was possible to extract from it and IMO this class shouldn’t out-power the special classes as they’re custom built racers whereas the modified production is a road-car first, racer second! :sunglasses:

Anyway, thanks for running this competition; I did better than expected and I had a lot of fun! :smiley: :geek: :sunglasses:

Thanks for the run! I had much fun to make cars and try approaches i’ve never done before. :stuck_out_tongue:
See you next contest!

Congratulations to all. Can’t wait for the next one, now I know where to improve :smiling_imp:

Ahhhh so close :smiley: yeah I ran out of time to get the best out of D2 because I spend hours on D1 (well time well spend if I judge by the margin to second place):smiley: D2 is not that much faster than D1 because that turbo needs that much more cooling. I’m sure few extra kph were there but I’m not sure that I could squeeze extra 10 for 1.place.

I really like the picture+blurbs style of results it should become standard on all challenges.

Thanks a lot for running this round!

Well done by AirJordan, but the chassis is a bit overpowered imo. It looks like he has just analyzed all chassis for their Cd values. The Large Sedan has a Cd of 0.17 vs 0.25-0.28 for most other chassis we see in the races. I had known about this for quite some time and thought about entering one myself but then I thought it would be stupid. See also the Avus race from sunday where the Smooth “Pumpkin” stole the top speed with ease.

And if I may make a suggestion I hope to see smaller engines in the future, not larger.
3.6L turbo / 6L aspirated was actually already quite a monster engine to me and I dont know how far this can be taken. From my experience there is a point around 6L turbo where the engines in Automation would need to be made from different materials. Whereas small displacements drive innovation more and are imo more fun too. Anyway, just my 2 cents.

[quote=“BurningBridges”]And if I may make a suggestion I hope to see smaller engines in the future, not larger.
3.6L turbo / 6L aspirated was actually already quite a monster engine to me and I dont know how far this can be taken. From my experience there is a point around 6L turbo where the engines in Automation would need to be made from different materials. Whereas small displacements drive innovation more and are imo more fun too. Anyway, just my 2 cents.[/quote]

At higher levels you’ll run into the fact that you can’t properly turbocharge the car because the body does not allow it, so that’s going to be a challenge in itself. But for next installment I got a few ideas which classes to run to mix things up a bit. Just need to get this windows re-installed before I get to work on more automation related stuff

Ok. Do you already know what the year will be next time?

1996, most likely

Ok. Every tech year helps a bit with getting the required reliability from such a large displacement.
Wouldn’t want to go higher than 5 liter, from there I gets funny. But I think it can be made to work for 4.8/8L.