Implemented in a very similar fashion technically to headlights, although was a little more painful to implement. (Due to an interesting bug I found eventually in the Kee engine, but there was plenty of swearing until that was found).
There is also the issue that you only ever affect half a car, (which come to think of it, will affect some asymmetrical features). This is due to performance concerns, you effectively edit the right hand side of a car and it gets mirrored.
As the grill is right on the edge of the mirroring, I had concerns that the grill would fail to intersect correctly with the body, as it might run off the edge down the centre line of the car, but I have revised the loading code to cope with this.
Decals are theoretically possible, but large ones would encounter odd seams (because of the way the UVW mapping is done, google UVW mapping ), and really, are there that many cars with decals?
Might happen but probably not.
Wing mirrors you’ll be able to choose from a big range of, but probably not shape
[quote=“Daffyflyer”]Decals are theoretically possible, but large ones would encounter odd seams (because of the way the UVW mapping is done, google UVW mapping ), and really, are there that many cars with decals?
[/quote]
c’mon now… you’ve seen all those hatches etc from the 80’s & early 90’s… they loved their decals! It was almost compulsory to have some tacky fluoro orange and blue stripe or swirl on the side of the car!
[quote=“machalel”]
c’mon now… you’ve seen all those hatches etc from the 80’s & early 90’s… they loved their decals! It was almost compulsory to have some tacky fluoro orange and blue stripe or swirl on the side of the car! [/quote]
Yeah, how will people know my 1980’s car is fast unless it has a big giant turbo sticker on it?