Update: 14 Variants of one headlight shape done. Coming up next are going to basically be these styles, but in various shapes… Once we have enough shape variety, perhaps I can work on a mix-n-match set like we hashed out in prior posts. Also, I’ve included a variety of LED shapes which you can apply to these, or any other existing headlamp.
Update: 14+1 Variants of the next shape are done. These are based off of the not-Charger headlight shell I did a little while ago. More inbound next week. Happy weekend!
Update Time, got another pack done. This concludes the shapes I’ll be doing from the suggestions. However, I will be making more sets based on existing families of vanilla lights already in game. So expect more headlight fixtures for a little while still. Once I’m done with headlights, I’ll move on to grills, then tail lights;
I think the primary distinctions between modern headlights and tail lights is going to be shape, and complexity. As always, you will be able to use tail lights as headlights and vice-versa. More options is better than fewer options.
Yes, spare tires have been suggested, and I’ve repeatedly forgotten about them. I was driving on the freeway the other day and a G-Wagon drove by…and my first thought was “Shit, I still need to make spare tires.” If I keep forgetting, keep reminding me, at some point I’ll have time to do them. Maybe I’ll do them once I’m done with headlights, but before I start on grills.
As for when you guys are going to get a chance to play with all the new fixtures and bodies, looks like we’re just a few weeks away, check out KillRob’s latest little dev update;
Continental or covered spare wheel covers for the truck lid, rear bumper mount and side fender mounts.
Open spare tire mounts for front and rear fenders as well as rear hatches.
Taillight mountable icons and letter.
The first set based on the vanilla headlights is done. The 3 existing variants are on the left of the chrome strip, to those I’ve added 14 more. Coming Soon™