|JET| Under Pressure | 1978 Turbo Revolution [OPEN]


A New Kind Of Performance

A 1978- Turbocharging Challenge


Hello and welcome to Under Pressure, our first challenge. Rules, submission guide, and other relevant resources can be found under their respective drop-down menus.

Have fun!


View Brief

The Name Of The Game


In this challenge, your task is to make use of the nascent technology of turbocharging to make a fast, up-market sports car for the year of 1978.

We have made an example car for the challenge which can be found at the bottom of the post under the resources- tab, along with a few other goodies.



View Rules

A Serious Headscratcher


It is not enough to merely take a coupe and slap a turbocharger on it. Because your car is going on the mass-market, it has to meet strict criteria for drivability, dependability and overall quality.

The requirements are tight, differences of even 0,1 will end up mattering.


Rules | Engine

The Meat Of It


Your engine should be a well balanced, refined solution to the problem of power at acceptable fuel economy. This means making the engine dependable, smooth and deceptively powerful for it’s displacement. How you achieve this is up to your discretion.


The requirements are as follows:

  • Engine model year of 1978
  • Minimum reliability of 60 points
  • Maximum loudness of 40 points
  • Maximum PU of 40 units
  • Engine must be turbocharged
  • Boost pressure must not exceed 0.8 bar or 11.6 psi
  • Engine must run 95 Premium unleaded
  • No Negative Quality

Practical Tips!


  • Run techpool and quality in the same place where possible
  • Displacement Trim is an easy way to eek out reliability
  • You can save weight and money by not using an intercooler
  • Your engine contributes a lot to Fuel Economy, focus on your fuel system



Rules | Trim

The Form and The Function


It’s not enough for your car to simply be fast, it has to be viable on the mass market. This brings compromises in sportiness for the sake of comfort, fuel economy, and ease of driving.

The requirements are listed below:


  • Model year must be set to 1978
  • Must seat at least 4 people, bonus points if you seat 5
  • Car has to meet WES6, meeting WES7 will net you bonus points
  • Combined fuel economy mustn’t be worse than 10L / 100km
  • Reliability must not dip below 54 points
  • Drivability has to meet at least 50 points
  • Sportiness of at least 12 points
  • Comfort must be at least 15 points
  • Safety has to at least meet 37 points
  • No Negative Quality

Practical Tips!


  • Techpool and quality walk hand-in-hand
  • We left extra leeway in comfort, eek out points there
  • The new reliability tab is your friend for nabbing points
  • The fuel economy can be met with clever quality placement


Rules | Budget

It Has To sell, Don’t It?


Financial constraints are a reality in auto-manufacturing, you don’t have all the money and time in the world to push the car to market, and your customers don’t have bottomless budgets either. Your car has to meet the financial goals outlined below:


But First, we need to set your techpool:

  • Set every techpool category to 3
  • You have 10 extra points to spread around
  • NO CATEGORY CAN EXCEED 6 POINTS

Money wise:
  • Max Approx. Cost of 20 000
  • Max Service Cost of 1350
    found on the details page


How we score the cars

AKA: How you win


Your car’s score is made up of your “stat placements” and the edge you have over the competitor trailing you Your “edge” is the amount you are above in any given stat over the next best car.

The System in Detail
  • First, all cars are split into their stats

  • Then, the cars are ranked on each stat
    Then we do math:

  • Your “placement” score + the amount your stat is above the trailing competitor * 1 - 3
    the multiplier is removed for “easier” stats to avoid edge-cases

  • Then we add up your stat scores to get your final score


Your final score is the sum of all the points you got per. stat + the points you scored from the style vote

We disregard the following stats:

  • Offroad
  • Utility
  • Weight
  • Trim ET
  • Engine ET
  • Engine Weight
  • Total Materials Cost

Everything else is scored, more is better


The neat part about the system is that it also scores you based on how much better you are than the last idiot. We will adjust the system accordingly for future competitions based on results and feedback



See Guide and Resources

Get in On the Game


Here you will find the guide on how to enter your car for competition, along with extra goodies, such as an example car made by us, all of the art assets used in the competition post, along with all of the rules in plain-text form.


See Entry Guide

So You Made It!


Your submission should only consist of 3 parts, with an optional 4th:

  1. Your .car file
  2. Flattering Pictures of your Car, for the Style Vote
  3. A short description
  4. Optionally, a video of a lap around Hirochi Raceway Full

All submissions go into MY INBOX, not in the thread.
I will post the best images of your car and it’s description in the thread
Your .car file will only be seen by us and you, unless you decide otherwise
Laptime will not affect score

Resources and Goodies

Some Help?


Seeing the objectively rough rules, we saw it fit to give you an example car. We engineered it to be middle of the road.


Ebetsu_MI_K_K_-_Kodama_2000-XT_5.car (399.5 KB)


We also decided to include all of the rules in plain-text

See Plain-text

TRIM

  • Model year must be set to 1978
  • Must seat at least 4 people, bonus points if you seat 5
  • Car has to meet WES6, meeting WES7 will net you bonus points
  • Combined fuel economy mustn’t be worse than 10L / 100km
  • Reliability must not dip below 54 points
  • Drivability has to meet at least 50 points
  • Sportiness of at least 12 points
  • Comfort must be at least 15 points
  • Safety has to at least meet 37 points
  • No Negative Quality

ENGINE

  • Engine model year of 1978
  • Minimum reliability of 60 points
  • Maximum loudness of 40 points
  • Maximum PU of 40 units
  • Engine must be turbocharged
  • Boost pressure must not exceed 0.8 bar or 11.6 psi
  • Engine must run 95 Premium unleaded
  • No Negative Quality

BUDGET

  • Set every techpool category to 3
  • You have 10 extra points to spread around
  • NO CATEGORY CAN EXCEED 6 POINTS
  • Max Approx. Cost of 20 000
  • Max Service Cost of 1350
    found on the details page

And here is a link to a Mega Drive with all of the art we used, maybe you can get some use out of it



And That’s All She Wrote!


Deadline for this challenge is 2026-06-07T02:00:00Z

If you want in on testing, we have a Discord server

6 Likes

Hello! I am reserving this comment space for publishing the style vote once that is ready.
For some reason, the formatting broke and now the background, which should be black, just isn’t. It is in the editor, but not in the post. Very fucking annoying, but I suppose that is what I get for trusting my stupid chud self. I’ll see if I can’t fix it

Either way, we need feedback, so give it as you go along if you at all can. Thanks, and try to enjoy the challenge even with the broken background color xD

Like look at this bullshit, this is what the post looks like in the editor???

omg cowboy bebop very interesting!

2 Likes

I’ll forward your praise to the guy who came up with the idea, and made like 2/3rds of the graphics. We spent an ungodly amount of time on them :sweat_smile:

1 Like

That refers to the tactic of increasing the quality for a specific tab to a level that matches the techpool allocation for that particular tab.

Also, the requirement for at least 4 seats in total is to weed out anything that is too specialized or exotic - and unless I’m explicitly told otherwise, the rear seats can either be of the smaller +2 variety or larger, full-size items.

1 Like

More or less, the 4 seats minimum rule is for realism’s sake. I don’t care if the seats are cramped +2s. Though in my testing, running 4 full-size seats worked best

This is beautiful dude, and the graphics remind me of my favorite anime of all time. I’ll shell out some time to make something good for this. One little question though, do you have any IRL inspirations for this project (akin to other challenges)?

2 Likes

Thanks for the praise man, it’s nice to hear people enjoy them despite the broken formatting xD

We didn’t really look at cars as much as we looked at engines, early Audi 2.2 Turbo, Nissan L20ET, Z18ET the like. Some intercooled, others not so much. I think the tight rules point the engineering in a realistic direction

2 Likes

40 loudness is too low for a sports car.

1 Like

Most cars run 2 mufflers, we tested and made sure that you can get a performance intake in spec if you upgrade the exhaust enough. Though that is on a case-by-case basis

40 is well feasible if you have two mufflers, just put a baffler on the first muffler and reverse flow on 2nd. Since all cars here are turbocharged their loudness is already lower than NA, coupled with these two you can get within 32-35 loudness

You know, I am more surprised that loudess was the first stat that got complained about. I would have thought that the reliability and PU requirements were far more limiting

I’m not arguing it’s difficult or unfeasible (which the other requirements might be after I start building), just lower than a typical sports car would be. OTOH, turbos do muffle a fair amount on their own. I remember testdriving an 06 Dodge SRT-4 and finding it remarkably civilized despite having no muffler at all, just a cat, resonator, and a bigass turbo.

1 Like

I suppose we should keep that in mind for the next one. For now, the rules are final unless there is a very serious problem. I think the wording of “sports car” I used is a bit wrong too. What do you call a sporty, up-market GT car? I suppose just that.

2 door and 3 door bodies only, I assume? Any incentive to use a smaller displacement engine given the Japanese context?

2 Likes

You are free to use 4 and 5 doors as well, if they score better than they score better. The “Japanese Context” was kind of an accident too, you are free to build a car from any country.

As far as incentives for small displacement, not directly. I found a sweet spot around 2l, going above or below is fine. Figure out what nets you the best score and go with that

For future reference, this background thing is a known awkward issue with Discourse at the moment. CSS isn’t an intended feature; an update to Discourse introduced some weird behaviours around the details dropdowns specifically. Just sorta is what it is. If you want to be completely sure, send the draft to yourself in a forum DM.

2 Likes

I’ll keep that in mind. Still blows though, we designed the graphics with a black background in mind

Is there a max quality, or is it only a +6 limit on tech pool?

2 Likes

No max quality, run as much as you want. Engine quality is only really limited by PU, trim quality is only limited by cost. Just don’t dip into the negatives.

2 Likes