Kubby's 3d mod stuff

I heard Fiat 126p will be in? Too bad I missed the livestream… I need to get out of bed earlier to see a car being modeled :smiley:

I cant find such a folder as assets ?

The 2 grilles posted so far will probably be in the next update :smiley:

The other news is, I’ve got a nice vent for ya… Or a scoop. It goes into vents category anyways, since it’s placed like a vent and does provide cooling.

Also, I’ve discovered you can make thumbnails…in the closed beta build, but still!
KubbyVent01.zip (69.5 KB)


[quote=“Kubboz”]The 2 grilles posted so far will probably be in the next update :smiley:

The other news is, I’ve got a nice vent for ya… Or a scoop. It goes into vents category anyways, since it’s placed like a vent and does provide cooling.

Also, I’ve discovered you can make thumbnails…in the closed beta build, but still![/quote]

Angelic Choir

It…It’s…Beautiful…

It’ll be magnificent as soon as the problem where modded content makes some of the default content unusable is fixed, or is that not a problem with vents?

That’ll be fixed soon.

Could you make a vent/intake similar to the one on the Audi Sport Quattro, the one on the right front of the hood/bonnet?

Kubby you kind of are my hero. Those grilles made my day! Loads of stuff that is actually usable. The scoops will come in handy, too. When I was on the Automationhub stream, I think it was mentioned, that this bug pretty much has been fixed in the newest, let’s call it “Dev-Build”. I guess I should get myself 3DS Max, but my PC isn’t suited for any kind of CAD work.

I’m really looking forward to using all of this stuff ingame.

I’m streaming now.
twitch.tv/kubboz

OK, Here is the body Automation needed.


It is not an Opel Vivaro. Note that it has both a basic cargo version, with up to 3 seats, and a passenger version, which can take up to 9 people (and a mother in law in the trunk)


As you can see, the model is fully skinned and allows for a range of modifications.

EDIT.: Now it comes in a mid-engined variant as well.

Installation:

Unpack the .zip directly into the /assets/meshes

Known Problems:
-The body has dodgy thumbnails.
-The morph flattening the rear (see attachment) is hard to select (you need pixel precision to accomplish so)

Not sure whether it’ll come out as LWB.
cars.zip (1.98 MB)


Its the Opel Transit!

Its the famous Driftaroo from a big big company… with the unknown driver :wink:

it’s a new toy!!!

soon challenges will appear with these!!!

yeah \m/

coooooooooooooool :smiley:
Finally I can create the MGCC V800

[quote=“Kubboz”]The morph flattening the rear (see attachment) is hard to select (you need pixel precision to accomplish so)
[/quote]

No Kidding :open_mouth:

That’s no Opel Vivaro, that’s a Vauxhall Trafic! :stuck_out_tongue:

Great work though as always :slight_smile:

You’re all wrong, it’s not a Renault nv400 :stuck_out_tongue:

now we need diesel :smiley:

Now we really need v-6 twin turbos.

(And a small furry pet as driver.) :smiley: :smiley: :smiley:

This will allow us to make a modern day Porsche B32. :smiley:

i Chacho! La fragoneta pa’ corréh!