Kubby's 3d mod stuff

I’ve heard you wanted some round housings?

Well, here it is:


It’s a 7-inch light by default, so, if there is no scaling involved and there’s only one light on each side, it is US regulations compliant. This also means you can use them as a reference for the other sealed beam lights.

The variants with body-colored casing have the casing tinted yellow and I don’t know why. Use red/yellow/green/black colors if that bothers you (It sure does bother me).

The graphics engine does not like transparent materials in skinned meshes apparently, so it does not look as good as it could have looked. Perhaps the engine switch will fix it.

Unpack directly into your /assets/meshes/carparts/headlights folder.
KubbyHeadlight04.zip (146 KB)

Oh yeah!!!
These were totally needed for the older bodies :smiley:
Nice work man

Thanks so much!

Could you consider putting all of your models into the OP, so we don’t have to fumble through all of the pages to find them?

This game is getting better and better!

Your new light sets are really usefull - the new 1975 Chrysalis Mirage wouldn’t be the same without those rectangular based sealed beam lights! :slight_smile: Thanks for your effort, and keep up making these wonderfull add-ons!

Awesome, just discovered your headlights, they’re awesome :smiley:

I have a request…is it possible to create a round version that doesn’t stick out of the body?

Like this:

I just had to try! :smiley:

Nice.

That’s a pretty convincing front end for sure! In fact, you could probably get the rear end looking pretty close too…

Probably, just have to morph the lower end of the back down a bit and add lights and grilles. Main issue is the lack of lights that look like the Zonda’s. You can probably do something that looks decent with the skyline style lights though.

Funnily enough, the first time I showed that model to my friend who is not into cars, he said it looked like a Zonda.

Would it be too much to ask for tail lights that stick out, like the ones from the Ferrari 458?

I open this thread to make a request too. But my request is simply for tail-lights. Kubby did a great job on the headlights and that game has no good tail-lights.

Kubby, can you make this headlights, please?

Hello Kubboz

I really like the Vivaro and I hope it will end up vanilla soon as it is a very nice van for the late 00s and 10s.

There is one thing though that I noticed while cleaning up my folders and adding tags.

Cargosubstracts is set to False, which is weird for a van/wagon/SUV.

I imagine you would have noticed it when adding tags, just making sure you don’t forget to change it :smiley:

You know, I believe there was some reason behind it. I can’t remember what it was, and now I don’t see why this would not be set to true, though. I’ll make sure it gets corrected if it gets into vanilla.

[size=150]An 80’s supercar wing[/size]

So, an eighties supercar will be in game next update which is why I’ve decided to make an 80’s subtle wing for it.

Also includes carbon fiber and chrome variants…


…a subtler variant…

and a variant SO overkill it does not even fit in the thumbnail.

*80’s supercar body not included

Unpack in /assets/meshes/carparts/wings
KubbyWing001.zip (85 KB)

The body is released?

next update, vmo, next update.

‘‘Subtle’’ :smiley:

Very nice wing. Could you add a plastic variant? It would probably get more use that the very subtle chrome variant.

This wing is awesome! I could have really used that when I hosted my Honda civic challenge :-p