Man hours

The man hours are messed up I think on the demo I have. They are huge numbers instead of the realistic numbers. Does anyone know what happened?

Heyya!

You probably didn’t quite catch the concept of tech-year and its link to manhours :slight_smile: if you try to build a 1990s tech engine in a 1960 factory you will get huge HUGE manhour costs, naturally.
Cheers!