this looks amazing, id be able to make a Group 5 car out of this!!
Not gonna lie, out of all the cars this far, I have liked to do the Citroëns the least. That’s a combination of the exterior being only about placing a few fixtures on the already finished mod body, and the interiors being pretty much impossible to even do a believable replica of. Oh well. I’ll do…not my best. I’ll try to get as close as possible while still being sane.
The gauge cluster is hopeless. I’ll start with using an old favourite again. Headlight filler blocks.
And the row of control lamps gets a crude copy by remaking this button cluster into control lamps.
More headlight filler blocks for the structure
Well. I guess the clock could be copied at least.
This is also the clock fixture, but very much modified…
A bit cartoonish, but still how the gauges seems to look with the car turned off…
Oh well, I kept using the clock fixture for the sake of simplicity.
And…some more headlight filler blocks.
Then for the console, I used this fixture from the vanilla 80s parts pack.
Vents added.
Another vent for a storage compartment.
Yet another vent for the radio surround.
Properly 70s looking radio from one of @Djadania s parts packs.
A somewhat believable extension of the console.
As well as a surprisingly classic and normal looking gearstick, lol.
Literally CX seats…
But isnt there the real CX dashboard in the modpack with the seats?
Hum, I was looking for it since I had a memory of that but didn’t seem to find it, I guess I’ll take another look because if we are two with a memory of that it can’t be that wrong…
Will look for it in the night when I am back home
Nah, I have already found it, thanks
OK, NGL, I kind of lost the interest here when I found out I missed that the proper CX dash was available and I had to redo all the fiddling again, but well…
Air vents added.
As well as a knob for the glovebox.
Added some switches and a cigar lighter.
Heater controls, and one of @Djadania s Auto shifters shrunken down as the lever to control the hydraulics.
Handbrake. Not looking very correct but it has to do.
Back seat time. I used the front seats over again but used some of the “modular interior” fixtures to make them more back seat like, first this…
Then this at the top…
Completed them at the corners.
Added the parcel shelf, an one piece one since the CX is one of those cars that should have been a liftback to make sense, but wasn’t.
”Door panel” fixtures to fill the gaps.
Since Citroëns of the era didn’t have a traditional “steering column”, I found a simple enough part among the race parts to move the wheel a bit further from the dash.
CX has the ignition key to the left.
Added the switches on the satellites
Replicating the funky CX door cards are almost impossible, but I started with a simple door panel fixture.
Continued with this headlight fixture with only the outer rim visible. It leaves some black traces but I think it can be fixed.
…with a vent.
Continued with another door panel fixture.
Tried to see if an armrest could make it more complete but it only looked weird.
Used headlight filler blocks for the storage pocket
Added the carpet
…and pedals.
Pillars (easier than I thought despite the curvy roof).
The headliner.
Seatbelts
CX mirror seems to be glued to the windshield so I did that. Well, I feel rather finished and maybe I went lazy with the interior but since it is hard to replicate, I just did a quick and dirty job that was somewhat right.
So, here are the final results.
Now on to the 1976 winner, the Simca 1307.
This mod body is rather close.
Starting with the front, this turn signal fixture isn’t too far off.
Headlights? Just rather usual rectangular ones.
Without too much work, this grille could also be used.
3Ding in a radiator behind for more depth, as usual.
Putting in a frame for the badge.
Back then a pentastar since Simca was part of Chrysler Europe.
As a first for a COTY, the Simca had integrated plastic bumpers, but they need some sculpting to not look flat.
Roughly “sketching” in the upper parts, if you can say so. It has given some more life to it already.
Then using this for the lower part.
And negataping away the very bottom.
Starts to look more right already.
Roughly finished the front bumper, not perfect but eh, it’s an Automation car after all.
Added some fasteners to the bumper.
As well as a license plate.
Adding the correct wheels does a lot, and in this case there are some pretty similar ones among the vanilla wheels.
Used this fixture to replicate some subtle creases in the bodywork, not perfect at all but has to do for now.
A nearly identical match is found for the door handles.
And this old vanilla fixture is the most accurate for the mirrors.
Filler door, nothing special.
Also added a little finger recess.
4 of those became a somewhat similar taillight arrangement. Two of them height wise, and two very narrowed down ones to fix the wrapping.
Pretty similar when colours were corrected.
Framing and chrome trim added, just regular side trim fixtures.
Plate recess added
As well as the plate.
Are the fixtures not conforming to the corners of the bumper?
It’s one of those bodies where stuff is flashing red as soon as you reach the corner, so it requires lots of puzzling yes…..
Have you tried placing the thing in 3D and then switching it to 2D? I know it doesn’t always work, but it’s often helpful.
Thing is, the stuff is all there, but the reflections makes it look strange….
Well, tried to see if changing the bumpers to the flat grey colour they are supposed to have would change anything but not really. Hard to do something about the reflections being a bit weird unfortunately.
The Simca badging is rather straightforward but for the 1307 badging I made the bottom plate from two decal patches, slightly increasing the depth on one of them.
No idea about all the trim levels but eh…picked one that seemed sane. I guess only @Happyhungryhippo is nerdy enough about Simcas to know the differences.
Hatch lock cylinder added.
Trying to correct the window shape, so I negataped away the rearmost part, then filled up the gap with this fixture 3Ded in and thinned out, stacked on top of each other to be as smooth as possible.
Did the same at the bottom and then patched in the remaining gap.
Added a piece of window trim, and sure, it’s some shoddy 3D work but looks OK at a distance.
Added the rain gutter….
And did new seams for the hatch.
Wow, that’s one weird Moskvich Aleko!
I don’t know if this is supposed to be a joke or not, but the Aleko design was said to be heavily influenced by the Simca 1307. Not engineering wise though, where the Aleko is rather different, with for example longitudinal FWD.
Yes, this was supposed to be a (bad) joke, and if I’m not mistaken the Aleko had running gear based on Audi 100?
indeed! the early prototypes actually used the 1307 as a base