Introduction
The Mille Monti was a legendary road race all across western Fruinia, its winding coastal roads, narrow city centers and treacherous mountain passes. It was a race for everybody - you could run your average family hatchback and enjoy the ride or bring your fragile sports racing car and fight the most prestigious brands in motorsports history. All of that on public roads, lined with enthusiastic spectators, always on the edge between glory and tragedy. The race became known for its prestige and difficulty, attracting top drivers and manufacturers from around the world. Can you build one of the iconic cars of the era, successfully overcoming the hurdles the Mille Monti will put ahead of you?
The Route
Ahead lies a picturesque route of 1132 kilometers through beautiful Fruinia, with the starting area in Meranio, the heart of Pierona at the foothills of a vast mountain range. There, cars will be sent on their counter-clockwise journey one by one in 1 or 2 minute intervals (depending on number of entries). The first starters in the very early morning will be the smallest touring cars, followed by the smallest sports cars, and then class by class, with the smaller engines starting first. The big 2 liter + machines will get going at daylight and chase down the other cars already on their way to the west.
Leg 1: Meranio > Bongato (60.5 km)
Leg 2: Bongato > Marena (95.0 km)
Leg 3: Marena > Porto Castelfranco (233.0 km)
Leg 4: Porto Castelfranco > Piancossato (136.8 km)
Leg 5: Piancossato > Terso (152.0 km)
Leg 6: Terso > Doriana (224.2 km)
Leg 7: Doriana > Monte Vias (67 km)
Leg 8: Monte Vias > Meranio (163.8 km)
Download link of the Test Tracks in a scale of 1:30 (1 km track equals 30 km fictional world km) here:
Mille Monti Tracks.zip (5.3 MB)
Extract the zip file to C:\Users\YourUserName\AppData\Local\AutomationGame\Saved\UserData\Tracks and youâll find them on the Test Track tab.
The Trophies
There are many different winning conditions - choose your goals according to what is fun for you! In each category the top 3 cars will be honoured.
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8 x First to arrive in any city
For the first car (independent of class) to arrive in the respective city. So choose a smaller capacity class if you want to start ahead of the pack! The Trofeo di Terso is very prestigious because of the huge crowds waiting for the cars in the capital. But the Trofeo di Meranio is also very important, as the winning car will be the first one at the finish and thus the buffet. And there is no alternative for the hordes of journalists in the parc ferme - your car will be noticed! -
16x Fastest Leg Time
One trophy for each fastest sports and touring car per leg. -
10x Class victory
One trophy per class for the quickest car from start to finish. -
2x Corso dâEleganza
For the most beautiful and period-correct sports and touring cars. -
1x Overall victory
The overall victory across all classes for the quickest car from start to finish.
The Rules
Rules have been determined to allow for creativity and many different kinds of cars.
Game version: stable (no beta)
Car Model Year <= 1950
Car Trim Year = 1950
Engine Family Year <= 1950
Engine Variant Year = 1950
Naming Scheme:
- Car Model: MM53 - <your name/nickname>, example: MM53 - Der Bayer
- Car Trim: , example: Cisalpina Rivetto 1100 MM
- Engine Family and Trim name are up to you
- Car Body Year: 1940-1956
- Mod Car Bodies: allowed, but no open wheeler and meme bodies. When in doubt please ask.
- Car Livery: not allowed, period-appropriate colours preferred. Two-tone paint is ok.
- Sponsor Decals and racing numbers: not allowed (will be applied by the hosts)
- Aero Fixtures: no wings, lips or spoilers
- Body Tech Pool: +6
- All other Car Tech Pool: 5 (default)
- All Engine Tech Pool: 5 (default)
- Tire Quality: 0
- Tire Type: Cross Ply (the road tires, no Cross Ply Race)
- no use of Tire Diameter slider in Advanced Trim Settings to obfuscate running tiny tires
- Suspension toe is limited to values between -1 and +1 degree (both front and rear axle). There are advantages to be gained with regards to cornering when you go to these extremes.
Wheelbase (as displayed in body selection screen)
- <= 850 cc: at least 1.8 m
- <= 1100 cc: at least 1.9 m
- <= 1300 cc: at least 2.0 m
- <= 2000 cc: at least 2.2 m
- above 2000 cc: at least 2.3 m
Tire Width
- <= 850 cc: 135 mm or less
- <= 1100 cc: 145 mm or less
- <= 1300 cc: 155 mm or less
- <= 2000 cc: 165 mm or less
- above 2000 cc: 165 mm or less
Car Category: Sports or Touring (you decide)
Sports Car Regulations
- Chassis: no Monocoque
- Body Panels: no Steel
- Fuel Type: 98 RON
- Seats: 2 full front seats. Having more seats is permitted.
Normalized Desirability: 80 or more in at least one of the demographics (do not change the active countries to calculate the demographics score, i.e. leave all 5 countries activated)
- Sports (Budget)
- GT
- Track (Budget)
- Light Sport (Budget)
To get the right desirability score, the sales price in the Market Tab must be set to the max. budget for your category and engine size (see Approximate Cost Limit below).
Approximate Cost
- <= 850 cc: $11,000
- <= 1100 cc: $13,000
- <= 1300 cc: $15,000
- <= 2000 cc: $18,000
- above 2000 cc: $20,000
Touring Car Regulations
- Chassis: no Spaceframe
- Body Panels: no Aluminium
- Fuel Type: 92 RON
- Seats: 2 full front seats, 2 full rear seats (exception if engine <= 850 cc, then 2+2 is accepted). Having more seats is permitted.
Normalized Desirability: 80 or more in at least one of the demographics (do not change the active countries to calculate the demographics score, i.e. leave all 5 countries activated)
- Family (Sport) (Budget)
- City (Budget)
- Commuter (Budget)
- Fun (Budget)
To get the right desirability score, the sales price in the Market Tab must be set to the max. budget for your category and engine size (see Approximate Cost Limit below).
Approximate Cost
- <= 850 cc: $7,500
- <= 1100 cc: $8,500
- <= 1300 cc: $10,000
- <= 2000 cc: $12,000
- above 2000 cc: $13,000
There is a spreadsheet you can duplicate and modify to check your entry and min-max the performance of your car:
Take a look here
Relevant for performance:
- raw track time
- drivability
- car (not engine) reliability
- comfort
- visuals score (determined by a public vote)
Inspiration
Sports
Touring
(borderline Touring depending on rear seats)
(not a 4-seater, but a cool photo)
Participation
Please submit your entry (only one car can be entered per player) only using this Google form (Google account required): the entry deadline has passed, no more entries possible.
Entries sent via direct message will be ignored.
Deadline: April 22, 11:59 pm CEST
I expect plenty of entries and thus have automated large parts of the processing. The automation requires you to be honest with your entries. I will check all entrants with an automatic script. I will check all the top 3 winners in each category manually and repeat the track simulation and check the demographics score. No cheating at the front! I would really appreciate a nice, gentle and honest competition. If necessary I will blacklist severe rule-breakers for future challenges.
There is no chance for a re-submission and no mercy towards rule-breakers. Please check your entry before you send it.
Result Presentation
The results will be presented in two videos on YouTube:
- one video going through the participants and revealing their stats and score in the design competition
- one video presenting the overall winners, recorded in an app I made where all cars are moving over the map at the same time, one started after the other, so that we can see the results building up over time.
By your participation you agree that I may use images of your car in these videos.
FAQ & Clarifications
-
Q: Where do I need to put the test tracks?
A: C:\Users\YourUserName\AppData\Local\AutomationGame\Saved\UserData\Tracks -
Q: Are roof chops allowed to fake a convertible on a closed top body?
A: Yes, no problem! -
Q: Is the use of advanced trim settings allowed?
A: Yes! -
Q: What about using (negative) quality slider settings?
A: There is no limitation regarding quality sliders. Go wild!
How Tech Pool settings should look like:
Where to find the approximate cost of your vehicle:
Where to enter the sales price (approximate cost limit):
Where to find normalized desirability (do not change the country settings under the small âworld iconâ, i.e. leave all 5 countries activated):