Necronn's 3D Stuff

they are;) not the standard but aftermarket ones.

having some problems with 3ds crashing while exporting:/

Still having problems with exporting. when I try to export the glass, UVmesh and the unskinned light everything goes fine, but when I try to export the skinned light 3DS crashes. anybody know what to do?

If you send me the Max file by PM I could check if I am able to export it.

Or at least try to find your issue.

Also, I don’t know if it applies to lights, but cars need a minimum of 2 bones to export properly.

[quote=“trackpaduser”]If you send me the Max file by PM I could check if I am able to export it.

Or at least try to find your issue.

Also, I don’t know if it applies to lights, but cars need a minimum of 2 bones to export properly.[/quote]

Give me a Few minutes to try 1 more thing and if that doesn’t work I will gladly sent you the max file. The light has 3 bones so that shouldn’t be the problem;)

progress on the tailight;) only still have a small problem.

Did you assign one bone for each section of the light? Due to how lights work now, that is going to happen, the inside isn’t really going to be properly balanced.

Since I know nothing about 3ds, I don’t know what you can do to fix it. But it not being smooth is a current game limitation, unfortunately.

[quote=“Leonardo9613”]Did you assign one bone for each section of the light? Due to how lights work now, that is going to happen, the inside isn’t really going to be properly balanced.

Since I know nothing about 3ds, I don’t know what you can do to fix it. But it not being smooth is a current game limitation, unfortunately.[/quote]

I did assign one bone per each fixture in the light, maybe gonna add 2 more bones on the edges of the light

Rough shape of a car I’m making.


Bonus points for the ones that can tell which car I use for the basis

Bentley continental GT, easy :smiley:
Looking forward to that shell.

Especially when the blue print is on display :wink:

I know;P

I will also make the fixture of the car for people to use, and maybe to make a replica;)

Here’s a little project inbetween my begger project. it’s another Exhaust pipe.


N_Vent5.zip (29.5 KB)

[quote=“necronassassin”]Rough shape of a car I’m making.


Bonus points for the ones that can tell which car I use for the basis[/quote]

Dacia Sandero?

That blueprint sure looks like a Zastava.

It does look like a Porsche 911 or a Nissan 370, but if you look closely at the bottom of the front fascia you will see that there is a birds eye view of a Bentley GT.

Nah, this is a Bentley: youtube.com/watch?v=zryJeWwrPKw

The blueprint is the top view of a Zastava.

I agree with Kubboz, clearly a Zastava 10.

You guys must be blind or something, you can clearly see it’s a Kamaz 4326.

[size=50]This is getting out of control.[/size]

I can try to make it morph into those cars;P