Mate that MRAP thing is something else, that is proper sick
well damn most of my cars just seems a lot more conservative compared to what i’m seeing being posted here
i also just realised that i may or may not have switched the name on the category A and category B car
They’re still nice and clean designs. I vaguely remember Killrob saying something about not over doing it in the video.
I made no claims that my Y submission was driveable, or even good; in fact, I’d say its a psychedelic nightmare. It said crazy, so I went crazy. The Mystery Machine gang! Jinkies! Zoiks! and Ruh Roh!
These are all of my entries. Some took only half an hour, and some took me 2. (Note that some of them will have mod fixture on, but the actual submitted entries don’t).
I didn’t have time to do what I originally planned so I made do with what I already had plus making a few things along the way…
Pretty interesting choice to have the hot hatch be an offroader
Also, love your gimmick of using a standalone 1940 headlight as a spare wheel, never thought of that :3
Studio 54 eh? Now that’s a reference and a half!
When you make a car and think you’ve done well…
Then you see the competition…
Current judging status
The first video of the judging is now out! Expect one per day from here on out.
15h total judging recordings
Completed round 1 & finals: R
Completed round 1 judging: A, B, C, D, E, X
Half finished round 1 judging: G, H, Y
Not started round 1 judging yet: F
Preliminaries:
Category A - https://youtu.be/9KmXKtVAbkg
I have updated the OP to serve as a hub for information and links.
Cheers!
Colour me plesantly supprised.
Well, mostly - I had thought those stats were ok… …welp.
For the purposes of this competition, in category H, will the competitiveness in hypercar only be considered or will supercar be considered as well, and could someone better explain the differences of the two as well?
easiest difference i can think is difference between say mercedes sls amg and the koenigsegg one:1
Those may be real-life examples, but I want to know differences in the game.
Just hover your cursor over the markets and you’ll see.
We allow for aiming a little high and low, where low would be more towards supercars. If it at the same time still scores well in hypercar you’re all good!
There are some really cool ideas in there! It was neat to see how some people tried to pull off awesome stuff but failed a little in execution, some people didn’t reach as far but did really well with simple design, and some of them were… well, at least they were interesting. =)
(Oh, and a few of you NAILED IT!)
Have to say, most people put in a lot of effort. Nice job, guys.
I mean of course the first judged category is the one where I had the worst in game stats xD
I’m so glad I didn’t submit for this category (and afraid for the ones I did submit). I have a lot to learn. Is there a tutorial on the chrome striping? I can’t seem to get it to work. my numbers were flat, and I was hung up on the fact that I could never get the tyres right. Even though I included plenty of chrome (40s and 50s staples), my cars were still kinda meh.