I didn’t pay attention to @squidhead advice to improve my track performance but went the opposite way
No seriously, I couldn’t extract any more time from my car on the track so I tried to ‘‘improve’’ wheel spin and drivability. I even lost some time, braking distance and Gs. I basically went full driftokaze (pun intended) for judges 2 & 3, hoping I outdrift my opponents with my 501 NA SOHC ponies, while I never really understood that #1 Judge…
It might have paid off… or it might have not… we won’t know till the results are in… well I do know, since the results are ready, but I’m not revealing them just yet.
Arrrrgh I am actually quite upset that due to rushing to fix a last minute revision I forgot the aero at 0 rule. My car will be virtually undriveable due to massive amounts of high speed oversteer now!!!
then again maybe this reflects the vicissitudes of real competition, heh
Just take your set, remove all the downforce, and re-tweak the sucker to get more drivability while keeping the under/over in check, and don’t lose much wheelspin in the process. That’s all there is to it.
It took all I had to retune to what it is now. I don’t think there’s much more I can get out of it unless I choose to give up all wheel spin in favor of drivability, and that won’t help my scores any.
Woohoooo I did not expect that! After not being the best in the pre season and not changing a thing for main event (ran out of time and ideas) this struck me hard. Superpumped! (had some luck tho…)
Well, it seems my car got some boost, but not enough to compete with the biggest gun yet… I’ll see if i can boost it up more in between the rounds. But still… I managed 4 at least and without hurting the car too much yey
Yay, I didn’t expect that decent result with damaged suspension I guess my mechanics are good if they managed to repair that complex multilink thingy quick enough for the next run