Is the 155 mph rule beam or automation stats? I’ve seen a few entries where they don’t match because fixtures/drag/some differences.
Also, are we allowed to use the various exporter tricks like “!ev!”? Or does it have to be entirely from Automation?
The top speed will be from automation for simplicity’s sake, but i have just been threatened to get given a car with 1 hp built on a frictionless body
I’m not so sure about the exporter tricks, especially EVs since they are extremely jank and don’t actually function like a real EV unless you tune it right and also use nitromethane for the torque
So '56 cars and earlier can get 0 comfort?
It sounds to me like every car up to 1980 needs to have at least 8 comfort, but after 1980 you have to start using the math equation.
hold on, i didn’t write it down after i changed it, a 1956 car would actually have a minimum of 4.8
How did you get the time trial thing set up I can’t find it on the map
there’s a section in the main menu with time trials, just go to there and select american road, then the time trial in the post
Yeah, I can probably cough a car up for this. Not sure whether to give you a front-wheel-drive Sinistra or a rear-wheel-drive Bricksley. Either way, I think I can get either one of them up to the needed speed.
Edit: Okay, if you’re letting in two cars… I may not have to choose which brands, just which car in that brand you get.
Edit 2: Note to self: 20.7 comfort, 66.6 reliability, 2009 model year. I’ll have to see if the '09 Bricksley Grand Warden and the '09 Sinistra Traville can manage that. Especially considering one of those two will be packing some serious potential stupidity.
…kinda temped to just send in my entry for the weekend warrior challenge since I don’t think it violates any of the rules of this challenge.
Two very different ways to accomplish a similar goal.
The Sinistra on the left is a factory sleeper with a roughly 600 horsepower twin-turbo V8 driving the front axle.
The Bricksley on the right got a trip to Twin Hearts Racing, where they fitted the Bricksley 532 for a pair of snails, so it can properly fry the rear tires.
The Sinistra is a dual-clutch, the Bricksley a 6-speed-stick.
Both will surely be a handful.
I’m assuming that 98 RON fuel of some sort is actually mandatory, and not merely an upper limit.
I take that as “the maximum techpool limit for each and every area is +5”, and not “all techpool areas must be set to +5”.
Also, entrants may equip driving aids on their cars if they want to, but I’m presuming that traction and stability controls will be toggled off, if either or both of them are fitted.
This is not only a hard limit, but also applies to all decades, in contrast to FM4 which had different price limits for different decades.
However, when testing entries before the actual challenge, you may want to keep these in mind:
Active aero is not implemented in the exporter, and any spring types other than standard or progressive (i.e. hydropneumatic, air, and active sport/comfort) do not operate in Beam. I’m not sure if adaptive/semi-active dampers and any sway bar type other than passive works properly in Beam, though, but on the assumption that they don’t, I’m fitting mono-tube dampers and passive sway bars to my entries.
According to the OP, tire tech pool may be set to +5 at most, but there’s a good reason why cars are more drivable if tire tech pool is set at 0:
It also explains why I’m setting the tire tech pool on my entries to 0, unless the rules are changed so that tire tech pool must be set to +5, without any exceptions, in which case I’m bumping the tire tech pool up to 5 for my entries.
Now this sounds rather interesting TBH…
Tyre techpool and quality at zero isn’t a bad idea at all actually since they seem to export a bit weird
For my first test mule, I went to the trouble of cloning the oldest of my three FM4 entries (including its engine), and making a multitude of changes to its engineering, to bring it right up to the $40k limit. My second test mule costs exactly the same, and is also V8-powered, but its (mid-mounted) engine is smaller, revs higher, and makes a little more power.
And after seeing the Crista, I tried creating a third test mule from the same body set - it’s quite a sleeper sedan, what with all the performance mods I made to it, but I’d rather be brave and enter something that leaves the start line later, but can record a faster lap time.
I also have this. My 2nd entry.
Not the most original idea, either irl or in Automation. But it is what it is.
…did you do this with a keyboard
controller with about 20% of the left thumb rubber remaining
i should really buy a wheel soon