The values changed. When I change something and then back to the former settings, everything is back to normal. But the problem comes again everytime.
This happens to every engine I make.
Its frustrating, you know?^^
Nope, the problem is still there. Installed the new patch. Now the problem looks a bit different than before (But I think its still the same).
I created an engine for testing with all settings on default. When I click on “revise engine” after saving, the fuel mixture jumps to 10.3:1 (default 14.7:1), cam profile to 39 (default 40) and exhaust diameter to 1.75" (default 1.50").
I reinstalled Automation to see if this will fix it, but the problem is still there.
Saw this thread and went to check if the patch was available and my game wont launch it gives me an error “4028”, uninstalled and reinstalled with the same result.
That error occurs when one or more files have become corrupted relating to the game executable.
If you have been patching up from 112, the old automation unfortunately had an ineffectual uninstaller. Download and run and click clean on this cleaner tool Automation Cleaner It will leave the launcher in place, but will scrub the old game files out. Then you should be able to reinstall automation. You can let it work itself out and download the game fresh, or all the Installers it has downloaded so far, should be kept in My Documents\automation\Installers, but the latest patch it downloaded might be corrupted (would have the file name: Automation_Release_b153-157_b158_Patch), so delete that file.
Stop! I was wrong. At first it worked all good. But at the last engine I made it was back again. So I created an new engine to test it. Now its gone again. I’m really confused
EDIT2:
Now it happened again. The bug is still there.
I think I have tracked down the problem. The VVL high cam loads as 60 in the engine calculations but it loads correctly in the top end tap.
Changing the high cam 1 down and 1 up before you test the engine fixes the problem.