Solstice Performance - "Hypernova"

I actually meant the Buxton V8 go in the Fleetwood, but now that I think about it, the NA Fleetwood V8 feels wrong. It seems like that engine deserves its own car.

Oh, shit. The way you worded it meant- yeah you know what I mean I can’t be bothered typing :laughing:
I’ll chuck that Buxton motor into the Fleetwood for the shits and giggles, give me a minute :smiley:

It seems that the Buxton motor isn’t actually that much different to the 426. 0 - 62 still takes 4.2 seconds, 50 - 75 takes 1.7 seconds, quarter mile takes 11.34 seconds @ 147 MPH and top speed is 215.0 MPH.

What tha… That Buxton is absolutely nuts. Wow that’s a beautiful car. I’m inspired… must step it up. :smiling_imp:

Its a real shame this game doesn’t have interiors, I’ve got great plans for how the interior would look.
Thanks for your feedback!

The year was 1986. Rally cars were a new thing to Solstice, but that didn’t stop us doing anything.
Group B was already a very dangerous class, many horrific crashes had occurred throughout 1985 and people were questioning its safety at this point. Some group B cars had Inline 4s that could churn out as much (or if not even more) power as some of the best supercars of the day. However, many of the major rally teams couldn’t care less about the safety aspect, and cars such as the Audi Quattro S1 E2 with power in excess of 500 HP and the Ford RS200 with around 444 HP were born. Infact, just before Group B was de-established, Ford were planning a version of the RS200 with “as little as 550 horsepower, and as much as 815 horsepower”. And so with that, Solstice had to make their car equally as powerful. Thus, the Solstice RS was born.
Being a limited production vehicle with only around 2000 examples being produced, it is now highly sought after by collectors. The car was powered by an all aluminium, 2.1 liter, turbocharged, DOHC, fuel injected Inline 4 that put out a very respectable amount of power. This power was fed through a 5 speed manual transmission. The car had an RMR layout (it was originally intended to be AWD, but limited engine bay space crushed that idea), had 3 piston brakes front and rear and a bunch of other fancy shit (I’m not going to disclose any data relating to speed and such :wink:).






[quote=“Microwave”]Its a real shame this game doesn’t have interiors, I’ve got great plans for how the interior would look.
Thanks for your feedback![/quote]

Ya really. Difficult to represent a luxury car, especially these ultra-luxury sedans we’re doing with no interiors lol :smiley: got a few ideas of my own, but I guess the game still got a long way to go.

Backstory is quite similar to that of the Group B car I made and posted the other day.

By the time the Solstice RS and the Type 507 are done spinning their rear wheels everywhere, there won’t be a track left to drive on. :laughing:

[quote=“CNSpots1”]Backstory is quite similar to that of the Group B car I made and posted the other day.

By the time the Solstice RS and the Type 507 are done spinning their rear wheels everywhere, there won’t be a track left to drive on. :laughing:[/quote]

Yeah :laughing: I can’t wait to see how my car performs against the others.

The Buxton looks sharp!

Thanks! :smiley:

Nice RS, you should also release to us race-spec model planned to rally :slight_smile:

The street spec IS the race/rally spec :laughing:

Unless you’re driving an Aeroline Mongoose. Shots fired! :mrgreen: Can’t wait to see the redesign!

[size=150]A new era of Solstice is on the horizon…[/size]

:open_mouth: Wow, that is F’ing awesome…

Still not quite as fast as I’d like it to be, but hey it’s not a full track car and it’s running on road legal parts.

The marketing and advertising for this company is awesome, I might need you to make a poster/banner for Prato Motor Company

Haha, I often have ideas and spend hours trying to make them in photoshop :laughing:
Would be happy to do a poster or something for you tho.

hey nice teaser ad! What did you use to make it, PhotoShop?