As part of a competition I’ve entered I’m using one of the modpack bodies; more specifically the 60’s supercar body (Le Mans racer style). After submitting the car, the recipient got this .lua error when they tried to open my file…
Lua Error:
tolua++ dbcall failed!: [string “–client\functional\CarView.lua…”]:2759: attempt to index local ‘headLightInfo’ (a nil value)
You can CTRL+C on this to report it.
Aceptar
I didn’t use a modded headlight so I’m confused as to what’s going on here… Any help’d be really appreciated as I’ll be disqualified if I can’t get my .lua reliable!
Does the recipient of the file have the headlight that is used? Could they have possibly deleted it while installing mods?
Do you mind posting the model file here (with a random engine and random settings, so you don’t give up your racing secrets) so we can see if it happens to everyone?
[quote=“Jakgoe”]Does the recipient of the file have the headlight that is used? Could they have possibly deleted it while installing mods?
Do you mind posting the model file here (with a random engine and random settings, so you don’t give up your racing secrets) so we can see if it happens to everyone?[/quote]
, I’ll put up the actual car as I’m proud of my effort and I suspect it’ll never get passed, damn .lua errors!
Even after submitting a design with no headlights the car just won’t load… sigh
I have been allowed to submit a different body so I’m waiting on the results of that soon
BTW: It turns out that my original car wasn’t THAT well setup as my alternate car handily beats it over the same course… So I probably shouldn’t be too proud of my cars performance!