WOSSOM: Join Anytime! (Speed Record Submissions now closed. Live competiton on the 12nd)

:red_car: The WOSSOM Trio Returns! :red_car:

We’re back with new updates and plenty of laughs! In this blog post, we cover Rafael’s health updates, announce an exciting drag race on October 22nd, and introduce the contenders, each with their own quirks and horsepower-packed ambitions.

Tati, Benny, and Rusty are here to keep things fair, fun, and just a little chaotic—exactly how we like it.

We know some of you prefer that we post it here, but it takes extra time each time. That effort is better spent pushing development forward. Thanks for understanding! Rest assured, we’ll let you know every time a new post is… well, posted.

Also, sorry for messing with some of your pictures. We’re experimenting with new AI image-enhancing tools, but they still change things a bit too much sometimes. Bear with us while we fine-tune it!

:dart: Curious to see who’s racing to the top? Click the link below and join us on this wild ride!

:point_right: Visit the WOSSOM News Blog

https://www.wossom.net/post/wossom-is-back-let-s-talk-drag-racing-ingenious-designs-and-speed-records

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I appear to be missing 169hp…

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That’s probably because we got the hp measured at the wheels (available through the game database, and possibly shown elsewhere in the game). The EngineResults database shows engine power measured on a test bench, while the TrimResults database displays power measured at the wheels, similar to a dynamometer. Let me know if you think something seems off.

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Actually, the values are the same in the database. Let me double-check what’s going on.

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Please guys, don’t hesitate to share anything you notice that seems off or any ideas you have for improvement.

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Ah, wheel-measured power is of course more physically accurate, I’m just not used to it used in such contexts, at least not without being explicitly labeled.

The 666 crank hp happens to be right around the most I could wring out of that poor motor. It took quite a bit of massaging to get it not to blow up past 630 or so before it managed even one pull. Now, whether it lasts longer than that one pull is… an exercise in optimism.

Where in the game is wheel power available?

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Your car is insane! Both in looks and performance! I’m not sure if wheel power is actually available through the game. When I add 169 to the database value, I get the 666 shown in the game. One of the things I’m working on is a detailed set of instructions and an FAQ to cover this kind of information. For now, I need to head out, but I’ll get back to this later.

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Awesome :slight_smile:

But ahh, something doesn’t look quite right with the photo of my car (the bonnet). Looks like some of the morphs reset or something?

Also didn’t realise how outclassed I’d be :face_with_spiral_eyes:

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My favorite thing about this so far is that all the cars fill the market well without a bunch of copy and past design. to me there is no winner that really stands out above and beyond the others.
Yes there are some wild cars (cough) DCMW Jawad and a crazy V16, but they all feel like era correct. I’m excited to see where these cars evolve into in the 70s and 80s.

shout out to the host for the website that makes this feel a little extra special, and here’s hoping he doesn’t get bored before we get to make Can-AM, Group B, or WTCC versions of our cars!

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Can-Am is going to be obscenely fun at this rate.

The DCMW Jawad created for WOSSOM is a prequel of an existing model. Rebadged as a Norðwagen Tyr, the 1982 version appeared in JOC4A:


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Going LIVE soon!

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Watching it now. The next car I send you will have a Proper™ interior worthy of being televised.

Shit, I didn’t even set up the cameras. Maybe you did? I’m either last or disqualified, not sure yet…

The Wulsen sound delicious. Reminds me of a customer’s E28 M5 I experienced on a few occasions.

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And that’s why you don’t park cars at the end of a drag strip. Or maybe why you should.

Thank you all for participating! I won’t spoil the results, just in case someone wants to watch it first. Stay tuned for our blog post.

I know there’s plenty of room for improvement, and I’ll keep working to make it better each time—hopefully with the trio taking over as hosts, so I can focus more on the technical side.

See you in Utah!

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After a great pass, John Mitchell parks his car. Happy with his results, he gets out and starts talking to the other drivers and owners.

Unfortunately, he was later shown up by his main rival, Regal. After his passes, Henry Regal got out of his car, and went straight to brag to john.
After what seemed like hours of bragging to John, something, unexpected happened…
Henry: "Anyways, I’m always glad to be able to bea- HOLY-

After that crazy event, Henry went to look at what was left of his cars.

Henry: “Oh, good, not much damage… Nevermind…”

John let out a small chuckle before looking over at Henry,
John: Looks like you got a bit of garage work ahead of you. Good work on beating me, even if it wasn’t by much.

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This was great, and hats off to the winner! Weight played a role, but the it was the way the Cattelleto (Catelletto? Cataletto? @fabiremi999 can you set us straight on the spelling?) launched that made the difference. The Dragqueen was set up to never overpower the tires, to facilitate hamfisted keyboard driving, but even rudimentary throttle control would make that unnecessary.

I’m used to Beam speeds being a bit higher than what Automation quotes, but in this case it’s the other way. @rafles managed to hustle the Dragqueen faster than I ever have in Beam, but Auto’s time is substantially quicker in the stats, and especially on the Araga dragstrip. How does everyone else’s time in this event compare to what Automation gives?

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My beam times were faster then my auto, but i was able to get faster times on the strip with my driving, its a bit finicky but each of my cars could go at least 0.2-0.6 seconds faster, overall not bad. The U 12 car (an exhibition car)was a lot slower then both my auto and beam tests, not sure why as he got a decent launch

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Entertaining!

I definitely forgot to adjust the ratios for the drag strip - not that it would have made a huge difference with the quality of the competition :stuck_out_tongue:

So, uh… who’s telling the boys back at Wulsen?

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It looks like the values in the database are the power in KW not in HP.

My Catelletto Tipo 48 Dragster has 386.6 KW which is 525.7 (metric) horsepower.

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MOM! LOOK! I’ve won something!!! :partying_face:
Loved the video. Almost spit my drink out when i saw the flip of my car. Very amusing! Congrats to all contestants for their cars outstanding performances.

Sure thing! It is C-a-t-e-l-l-e-t-t-o

Why? Cause the modded badge is called exactly like that.

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