Wronged1's former engines thread

Chrysler Turbo II as seen on on cars such as the Shelby Omni GLH-S:






Screenshot descriptions

1st: Output at 2,200 RPM (claimed start of flat torque which is meant to last until 4,800 RPM).

2nd: Default stats screen.

3rd: Output at 5,300 RPM (claimed power peak, calling into question claimed 175 lb-ft since that would suggest it should be making ~173 lb-ft, just 2 lb-ft lost 500 RPM after it’s 4,800 RPM 175 lb-ft torque peak).

4th: Boast lowered by 33% to show reliability if it had a torque limiter.

5th: Only 1 extra tech pool used from the minimum of a certain (as of posting) currently active challenge…

6th: Compression lowered to 7.5:1 (down from 8.5:1) and boast upped by 0.05 Bar to run on Regular 91.

In the Shelby Omni, this engine’s only meant to output 175 lb-ft, it was quickly obvious that wasn’t happening, even getting just 200 lb-ft looked like it’d be a big ask, so instead I aimed for 200 lb-ft at 2,200 RPM since that’s when the flat torque of the engine (Shelby 175 lb-ft version) is meant to start. (Didn’t prove too difficult.) I didn’t check how the 200 lb-ft version’s torque is meant to be delivered. though if it’s meant to be flat as well, I’d assume it’s meant to have a torque limiter of some kind like I guessed may be true of the Barra Turbos brought up in post 17.

Only quality used was +3 on pistons and +1 on fuel system and Turbo, running on Super since game doesn’t think 12 psi of boast with 8.5:1 compression is all that doable on regular. It uses cast internal parts as Wiki claims Shelby (pre-production) version doesn’t use forged crank or conrods unlike factory Chrysler version, though with no mention of hypereutectic or forged pistons, I felt I may as well try sticking with cast.

For a couple of extra screenshots of low boast for reliability versions,

view here: CSR154 - Midsize Mania [ENTRIES OPEN] - #147 by Ray_V0lut10n

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