I’ve read on discord that there were some known problems with the sales model, but after quick discussion it we were not sure if those were supposed to be fixed in 4.1.7 or not. As I could observe some strange behaviour, I. thought it would be better to just report it.
The problem is that a car seems to be selling to the markets it shouldn’t be selling. I designed a small simple sports car in 1946 (released in 1949). As expected it was completely not competitive outside of the sport markets (difficulty 150%, Fruinia start). Despite that, it was mostly generating the revenue from “delivery” markets, with strong sales in basically ALL segments.
Something is not right here Maybe as someone suggested on the discord, it’s because markets are not saturated, and as long as car has four wheels and it’s moving, is going to be selling?
Save game:
H2.db.zip (917.8 KB)