Ok I had a small brainwave yesterday evening. I remembered that back in the days before BeamNG exporting, we could run challenges like these via Tracks in Automation. Since most of the bugs are to do with the Beam exporter, why not just remove that aspect and run the cars on an Automation stage. Yes I would have to find stages that work, or even make a few myself, but it would work. I would still do 3 runs for each contetstant and take an average time, since not every run always yeilds the same result, but it is possible. It also removes the horrible variable that is my driving .
Once more (for lie the millionth time) I’ll put it up to a poll, but should mean results come out quicker
- Yes, Run The Cars In An Automation Track
- No, Run The Cars In Beam, As Planned