Generations [LORE, UE4] [FINAL RESULTS]

Wonderful! Guess I need to get started on making some history up for a company :smiley:

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Would I be at a terrible disadvantage given that my main company starts in 1947, or would I just simply roll out something from the 50’s when that round comes up? Also, about how much time will there be between rounds?

You wouldn’t be the first company to start in round 2. As for timing, I’m hoping we can do maybe a 5 day submission period per round, and give me a couple days to process each round. So hopefully 1 week/round. I hope you all forgive me if I’m not 100% on schedule all the time, but know I will not forgive myself if I make it disastrously long between rounds.

I’m going to give company registration a few days before we start round 1. Companies can still register AFTER the rounds start, they’ll just be ineligible for any round for which the submission period has passed.

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Can a brand only submit one car per round, even if the brand’s lore states that it launched multiple cars in the same year?

Correct. To have a whole lineup thrown in my face per company would just be insane for me to try to do. Pick the one you’re most proud of, think fits the time and market the best, or what have you. But one per user per round.

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I would update all my cars then display them all…

For example: Click me!

But I only submitted one entrant to Imperator!

This way I could keep all my cars up to date, have more fun and have a better idea of what to submit the next round.

I just realized something. What if two companies decided to collab at some point to reduce costs/make a better car in X demographic? How would the entry count? :thinking:

Is it okay if i enter the first round even if Anhultz did not export to america back then?

I would also accept a 15% penalty on rating (instead of 10%) as they would be privately exported.

How are multiple trims going to be judged ?
For Example lets say i have a car which is available in Base, Lux and Sport trim.

pick one… i assume

@Mr.Computah - If they’re companies owned by the same parent company, that would be a “captive import” situation. If you’re talking about between players, for the sake of my sanity, I will have to say “no” to that idea.

@Elizipeazie - PM me your situation and I will consider it.

@Mikonp7 - As review magazines typically only get one car to review, pick your preferred trim for submission. It will be placed in a class accordingly.

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Will we be posting advertisements, or just lore, or both

Ads in this thread, lore in the lore thread. Ads don’t have to be anything particularly special. a picture and a few words is fine. But if you guys put more effort into it, it elevates the whole thing.

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Round 1 - 1946

The war is over, the troops have, for the most part, returned home. The economy is changing from war production to peacetime economy, causing a bit of a flux, but unemployment is still very low. Suburbs start springing up all over the place, attracting returning servicemen and wealthier families.

Economy

Unemployment: Extremely low
Inflation: Extremely high
Economy: Contracting, stressed
Short-term economic forecast: Improving

Notable Social and Political Happenings

End of World War II. Heightened tensions with the Soviet Union. United Nations formed, and meets for the first time. Coal workers and railway workers strike in back-to-back months. Major uptick in construction and occupation of suburbs.

Regulations

Fuel: Leaded (universal), Super Leaded (only in major cities)
Bumpers: Not required, but generally considered “standard” by the public.
Front lights and fixtures: At least one pair of headlights required. At least one pair of turn indicators required.
Front light colors: No red may face forward.
Rear lights: At least one pair of brake lights. At least one pair of turn signals. At least one pair of reverse lights. Not required to be in different fixtures.
Rear light colors: Brakes must be red. Reverse must be white. Turn signals cannot be white.
Side marker/signal lights: not required until 1963
Side light colors: amber only
Mirrors: Driver’s side required.
Aerials: Long mast antenna required if car has a radio (fledgling technology)
Fuel fillers: Fillers on the rear panel and hidden behind fixtures are legally allowed.

File Naming Convention:

Model: Gen1-(username) Trim: (MFR Model Trim)
Engine: Gen1-(username) Variant: (Whatever you want)
Export and PM me the .car file, make a post about your car in your lore thread (if not already there), and post an ad in this thread BEFORE the round deadline.

If your company hasn’t registered for the competition yet and you want to participate in this round, please PM the required company information as well as your submission prior to the round deadline.

Round 1 deadline: Thursday April 26, 9:00 AM PDT (UTC-8)

Alright, buckos! Let’s see what you’ve got to kick this thing off!

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Epoch Industries Presents:

The Model 10

New from Britain for 1946, the Epoch Model 10 delivers something that’s been missing from the world today - equality and style. Beneath the handsome looks lies a practical and dependable vehicle that you can rely on to get you to where you need to be, on time, every time. With a forgiving nature and engineered safety, you can feel confident that the Model 10 will handle the road with ease.

Experience the quality that is Epoch for only $380, and you’ll see why we are a household name.

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Benchmark trim: Ardent Starlight 220 Deluxe

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1946 Bogliq Zealot Entrance

Check out the Zealot range here!

Buy better buy Bogliq

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