I have a question about the current body types (coupe/sedan) specifically that currently they are mis-tagged - a lot of sedans are marked as coupes, and vice versa (1985 Coupe, 1970s things Rolls Royce looking to just name a few). I’ve heard on the discord that it was a conscious decision in 4.0. What was the reasoning behind it? I’m asking here so that at the very least the answer would be searchable/findable/linkable, as the discussion thread on the Discord is already lost.
As it is currently, in the campaign:
- it’s confusing… I’m looking at sedan body and games is telling me it’s coupe (Did BMW marketing department had something to do with it?)
- there is no use of 4 door coupe bodies, or 2 door sedan bodies, as they are scoring the same in the same demographics
- it “artificially” forces me to make new models instead of trims to cover for some similar demographics
I always liked to have a single model covering Premium/Luxury/Convertible Premium/Convertible Luxury/GT/GT Premium, with three trims (sedan, convertible, coupe). Of course I wouldn’t expect one model to be as good as two/three more specialised models, but not via some artificial modifier. I should be able to use single platform for those markets, at a price that smaller, GT based sedan, should be less comfortable/smaller compared to a dedicated luxury sedan. And vice versa.
Toyota GT86, Toyota Supra, BMW M2, Mercedes C63 Coupe, BMW M6, Mercedes S63 Coupe are all coupes. But they appeal to different markets as they are progressively less and less sporty (heavier), while more and more practical/comfortable (larger). In the current system, where would you draw a line, which bodies (platforms) are coupes, which are sedans?
I’m guessing there is some good reason behind this, but I can not see it