The Car Shopping Round 65 - On the Case in Diesel City

So there’s me creating my new lore company with era “baseline” cars and I’m probably going to lose them. :cry: :boot:-> :cat:
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:crying_cat_face:

2 Likes

From what I’ve spied (This is all speculation) I don’t think we’ll lose anything. Looks to be UI and other Q.O.L. Features.

3 Likes

Alternate Timeline FMU hops in

16 Likes

Dieselpunk? :NUT: :heart_eyes:

Announcement:

Since I don’t know how the impending update will affect the game calculations, I ask that everyone wait for this weekend’s update before submitting their cars. This should give people a fair chance to edit things if needed or to prevent already submitted cars from breakng. If the update causes serious issues, I will see about extending the deadline to ensure that there is enough time to properly build some cars for this round.

16 Likes

Non ad: (waiting to see if the update messes up the car)

So, a teaser.

18 Likes

Really hope we won’t have to start over, at least with the fixtures. This is a very cool challenge.

14 Likes

Love this design man, looks really cool!

Thanks, I’m afraid to do more work on it till the update comes. Almost makes me want to do an alternate timeline version of all my old cars.

so many beautiful cars, I hope this becomes a trend

1 Like

The 2020 Washington Motorworks Elite

With a luxury heads up display, 5 leather seats, 7 speed column shifter, and smooth 4.1L inline six the Elite moves you comfortably through the city. Don’t think it’s size and features slow it down though as it does 0-100kmh in a brisk 7.7 seconds. This also doesn’t mean it’s inefficient getting 29 combined US MPG. All this can be yours for $49950, go to your local Washington Motorworks dealer to see for yourself!

9 Likes

It would be bad if i didnt join this, because it actually is a cool concept.

So a teaser it will be then

Zasteros GT Mk.1

3 Likes

There’s a little issue, you know… That’s a 1960 body, while the rules require bodies no newer than 1955.

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Well, I gotten a bit carried away with this whole idea of a “dystopian GT Cruiser”

But for now it’s for shit’s and giggles, and anyways i will be redoing the whole thing

Just to be clear, we are not looking at desirability? I typically design my cars for maximum driveability, and minimal alarms, but after the official design challenge, I feel a little gunshy about submitting a car that isn’t 100 desirable. That means making some non-sensical sacrifices; for instance, the vehicle I’m working on is most desirable with a 5 speed double clutch. Knowing that 5 speed double clutch likely wouldn’t fly, I would like to know if having a reputable drive train is more important than a desirable one.

Markets are generally ignored.

Usually not needed for a competition like this.

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Bolllocks…just seen a spelling mistake! :angry:

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Still a WIP, if i have time after work i’ll finish it

10 Likes