I didn’t find it to be so. Just out of curiosity, I unplugged my wheel and tried it on a twin-stick controller- much more difficult, there’s a learning curve, and I doubt my laps done this way would ever be as fast or consistent. But I was still able to get clean laps. I was more bothered by understeer in that tune (my own fault, when I didn’t leave myself enough speed in a corner to shift weight to the front on entry…) That thing is a rocket for a '52. Actually, scratch that qualifier, it’s just plain fast. Fast is always a bit more challenging. You can tune around the laws of physics to some extent, and drive around them, but you can’t make them go away. It’s still a short wheelbase car with 70% of the weight on the rear.
If I may offer some humble advice:
Forget everything you learned about driving in NFS.
I think you’re probably overdriving it. Use small, gentle inputs. Step on the throttle like an egg, the brakes like a kumquat. Gently squeeze, don’t stomp or smash. Or, Imagine a cup of water in the cupholder that is nearly full, and Dad will cane you if you spill a drop.
Try a slow in, fast out approach. Get most of your braking and downshifting done in a straight line. Rev-matching your downshifts will upset the chassis less. Keep it smooth.
At the risk of seeming condescending or patronizing, a quick guide to the Automation test track in this thing:
Down to 1st before you enter the tight corners: Banhammerhead, the Esses, the Chicane, Adam’s Apex. These are tricky, too slow and the front washes out. Get your braking done, let the chassis settle, use a bit of engine braking to shift weight forward. More practice and I think a bit of trail braking might help, but I’m not good enough to do it consistently.
Throttle back to neutral and let the chassis settle for Pomm’s Sickle and the Slingshot. You can’t enter the slingshot on the throttle in this car (leastways, I can’t), but I didn’t need to brake -just let the chassis settle. Be careful not to shift too much weight forward- it will oversteer. Neutral. You can roll back into the throttle (gently!) if it’s rotating too much. I start feeding it after the nose tucks in.
Bavarian bend is the trickiest corner for me. Quick spot of brakes and down into third, bring it to the inside. Another gentle squeeze of the brakes and 2nd if you feel comfortable heel and toeing (just before it tightens), otherwise hold off on the shift until you’re on your way out.
Again, car setup is particular to driving style- personally, I feel that more understeer would unbalance the chassis even more (and compromise performance) but you can always dial more in. Suggestions above are good and valid. You could also take more roll stiffness out of the rear. Don’t feel tied to the 10% stiffer rear spring frequency- this suggestion is for optimum comfort. You can fudge a bit if comfort is not your primary aim, just beware that widely disparate rates will do funny things on big bumps at high speeds (for example, East Coast Highway bridges). If what you want is a 1400cc engine, use that and not a downsized 1600 to save weight at the rear. Increasing overall weight by using steel panels or a spaceframe will reduce the imbalance, as will body morphs. If you’re not using Beam’s driver assists, you might try that.
Good Luck!
edit to add: just saw your post, Murokmato. negative camber at the rear. less negative camber at the front. Less antiroll bar at the rear. Push that “D” circle (driveability) down between the red and blue lines if you can. For most cars at this power to weight ratio, I like the “S” circle just below the blue line. Preferences vary. I’ve been tuning cars by cloning a few variants, making small changes to each, then exporting them to beam and driving them back to back to see if I’m headed in the right direction.
edit 2: Softer overall suspension settings and higher ride height will slow the polar moment and make the car feel less “snappy”, giving you more warning of the onset of oversteer, and easier correction